The playful wonderland behind great inventions Steven Johnson

(Music)

Roughly 43,000 years ago,

a young cave bear
died in the rolling hills

on the northwest border
of modern day Slovenia.

A thousand years later,
a mammoth died in southern Germany.

A few centuries after that,
a griffon vulture also died

in the same vicinity.

And we know almost nothing
about how these animals met their deaths,

but these different creatures
dispersed across both time and space

did share one remarkable fate.

After their deaths,
a bone from each of their skeletons

was crafted by human hands

into a flute.

Think about that for a second.

Imagine you’re a caveman,
40,000 years ago.

You’ve mastered fire.

You’ve built simple tools for hunting.

You’ve learned how to craft
garments from animal skins

to keep yourself warm in the winter.

What would you choose to invent next?

It seems preposterous
that you would invent the flute,

a tool that created
useless vibrations in air molecules.

But that is exactly
what our ancestors did.

Now this turns out
to be surprisingly common

in the history of innovation.

Sometimes people invent things

because they want to stay alive
or feed their children

or conquer the village next door.

But just as often,

new ideas come into the world

simply because they’re fun.

And here’s the really strange thing:

many of those playful
but seemingly frivolous inventions

ended up sparking
momentous transformations

in science, in politics and society.

Take what may be the most
important invention of modern times:

programmable computers.

Now, the standard story is that computers
descend from military technology,

since many of the early computers
were designed specifically

to crack wartime codes
or calculate rocket trajectories.

But in fact, the origins
of the modern computer

are much more playful,

even musical,

than you might imagine.

The idea behind the flute,

of just pushing air through tubes
to make a sound,

was eventually modified
to create the first organ

more than 2,000 years ago.

Someone came up with the brilliant idea
of triggering sounds

by pressing small levers with our fingers,

inventing the first musical keyboard.

Now, keyboards evolved
from organs to clavichords to harpsichords

to the piano,

until the middle of the 19th century,

when a bunch of inventors
finally hit on the idea

of using a keyboard
to trigger not sounds but letters.

In fact, the very first typewriter

was originally called
“the writing harpsichord.”

Flutes and music led
to even more powerful breakthroughs.

About a thousand years ago,

at the height of the Islamic Renaissance,

three brothers in Baghdad
designed a device

that was an automated organ.

They called it “the instrument
that plays itself.”

Now, the instrument
was basically a giant music box.

The organ could be trained to play
various songs by using instructions

encoded by placing pins
on a rotating cylinder.

And if you wanted the machine
to play a different song,

you just swapped a new cylinder in
with a different code on it.

This instrument was the first of its kind.

It was programmable.

Now, conceptually,
this was a massive leap forward.

The whole idea of hardware and software

becomes thinkable for the first time
with this invention.

And that incredibly powerful concept

didn’t come to us as an instrument
of war or of conquest,

or necessity at all.

It came from the strange delight
of watching a machine play music.

In fact, the idea of programmable machines

was exclusively kept alive by music
for about 700 years.

In the 1700s, music-making machines

became the playthings
of the Parisian elite.

Showmen used the same coded cylinders

to control the physical movements
of what were called automata,

an early kind of robot.

One of the most famous of those robots

was, you guessed it,
an automated flute player

designed by a brilliant French inventor

named Jacques de Vaucanson.

And as de Vaucanson
was designing his robot musician,

he had another idea.

If you could program a machine
to make pleasing sounds,

why not program it to weave
delightful patterns of color out of cloth?

Instead of using the pins of the cylinder
to represent musical notes,

they would represent
threads with different colors.

If you wanted a new pattern
for your fabric,

you just programmed a new cylinder.

This was the first programmable loom.

Now, the cylinders were too expensive
and time-consuming to make,

but a half century later,

another French inventor named Jacquard

hit upon the brilliant idea
of using paper-punched cards

instead of metal cylinders.

Paper turned out to be
much cheaper and more flexible

as a way of programming the device.

That punch card system inspired
Victorian inventor Charles Babbage

to create his analytical engine,

the first true programmable computer

ever designed.

And punch cards were used
by computer programmers

as late as the 1970s.

So ask yourself this question:

what really made
the modern computer possible?

Yes, the military involvement
is an important part of the story,

but inventing a computer
also required other building blocks:

music boxes,

toy robot flute players,

harpsichord keyboards,

colorful patterns woven into fabric,

and that’s just a small part of the story.

There’s a long list of world-changing
ideas and technologies

that came out of play:

public museums, rubber,

probability theory, the insurance business

and many more.

Necessity isn’t always
the mother of invention.

The playful state of mind
is fundamentally exploratory,

seeking out new possibilities
in the world around us.

And that seeking
is why so many experiences

that started with simple
delight and amusement

eventually led us
to profound breakthroughs.

Now, I think this has implications
for how we teach kids in school

and how we encourage innovation
in our workspaces,

but thinking about play
and delight this way

also helps us detect what’s coming next.

Think about it: if you were
sitting there in 1750

trying to figure out
the big changes coming to society

in the 19th, the 20th centuries,

automated machines, computers,

artificial intelligence,

a programmable flute

entertaining the Parisian elite

would have been as powerful a clue
as anything else at the time.

It seemed like an amusement at best,

not useful in any serious way,

but it turned out to be
the beginning of a tech revolution

that would change the world.

You’ll find the future

wherever people are having the most fun.