How can good design impact our future

[Music]

hi everyone we’re here from

tedx singapore studios talking today to

don co industrial designer co-founder of

the studio known as

stuck and also lecture at nus

hi don hey yeah good to be here so

really good to have you here today one

of the interesting projects that you’ve

done is something called the lift button

project and i think that that came out

of the concept of

people having to touch things which of

course became pretty much

anathema in during covet

what inspired you to do the lift button

project and what that’s all about

one of the things that we were

challenging ourselves to think about was

some you know when the moment you go

into uh don’t touch things

um it’s very quick for us to do sensors

and uh

you know uh distance sensing uh devices

that

completely take away your sense of

tactility

right um so now you know lift buttons

it’s been happening right

uh you put your hand here and then it

buzzes and then you can kind of like

activate the button but um

there is something about human beings

and needing to feel the button move

right that we we thought was lost i mean

this seems a bit myopic

almost like a designer talking about

something that’s not so important to

people but on many

levels i would say uh the the reaction

or maybe a bit of a design over

overreaction right to say hey

what if even at a distance the button

yields to our movement

right without touching it would that

make something interesting now the lift

button itself

to me to be very honest as a designer is

slightly superfluous as a solution right

because

these buttons uh and pressing them are

not

such an important thing in our lives you

know they

they to kind of feel that tactility but

but then it opens the question

to say could we do things with um less

yielding to that pandemic uh could we

kind of like have some kind of

uh more delightful response now a

parallel example that

may make more sense in this space

is a project that i recently guided in

nus

where we had a bunch of students rethink

how do you do a hand sanitizer

especially if you do a hand sanitizer

with uh children

and we’ve had them basically say if the

sanitizer was such a

mundane action of pressing it and if you

look everywhere

they spill all over the ground right

this this bunch of uh students they say

what if we brought more fuel into these

things and

they spent time trying to figure out how

do you make

sanitizer solutions bubble

right and so what they created was like

a bubble machine which uh

releases the sanitizing liquid in

in happy form right so children children

went crazy when they tested it because

you could just kind of like just put

over

and the bubbles came up now that may be

less superfluous than

than a leaf button because in some in

some instances i don’t know whether in

schools

perhaps if you want to cultivate a habit

right of say sanitize your hand

right maybe it’s good to bring in some

fun okay

let’s move on to another project another

one that you’ve been involved in is

called the sliding door

okay tell us a little bit about that you

see the the lift button

project um opened up this paradigm for

us

of things that move in sync with your

body at the distance

right and um the sliding door well the

lift button is a better

carrier of the message at this point in

time because people are sensitive to

touching you know and that’s where the

public spaces are

the sliding door um being a more

efficient format because you only need

one sensor and only one thing is moving

right instead of like 32 buttons would

be in my mind

a better place to use this concept of

kinetic touchless the whole kinetic

touchless type of concept was

basically coming out from you feeling

like you’re darth vader you know

the ability to kind of like uh lock onto

something

at a distance and then it follows you

even though you’re not touching it so

the sliding door is just that when you

get close enough

right it latches to your hands position

right and you can just open as much as

you want

release it goes back again it’s a it’s

for me very interesting because

if we talk about models which try to be

eco-friendly and they install the doors

that keep closing and you have to tap

the button to

have it open sure uh when you tap it it

opens fully

right right and it just stays there for

a while to let you go but um

here when you link it to your hand you

can just open as much as you need to go

through and just walk through and it

goes back so so that’s that’s for me

has some gains with regards to the

efficiency if we go back to the

idea that we use our resources properly

we always have to ask the question that

it endorsed right also you just don’t

want to be

um you know many years down the road

your grandchildren asking why did you do

that

yeah that makes no sense now uh that

that’s i think uh something that

uh yeah we we tend to look at okay often

um you’ve actually been credited with a

number of award-winning designs

so great congratulations it’s really

good um

what do you think is the one design that

you’re most proud of i’m

certainly most proud of uh the arc touch

mouse that

uh microsoft came and uh tasked them

with the challenge to do this

i guess for me uh that singapore

education where we are a little bit you

know um

uh broad-based especially in the earlier

years of your

schooling got me to connect design and

the problem at hand

with a simple phenomenon of thermostats

there’s the

bi-metallic strip in there that bends

with temperature right so

that clicked and i just thought we could

make

a bending mechanism from such principles

uh i made it

um i went to build it and i just gave it

to

the boss and i think they were a little

bit

stunned by how it worked um and so

that’s where it began

um i yeah so for me it was like yeah

it’s a nice it’s

kind of a nice little milestone for me

there must be so many things in terms of

design

in terms of design thinking there’s the

american school the european school you

know the far eastern school the japanese

school

when you think of certain designs what

gives you that inspiration where you

stop and you go

wow you know that is impressive i think

the one defining thing that uh i’m most

inspired by usually is

when somebody takes away something and

it performs better

than if you try to add something so the

reduction is type of approach

the object that always comes to mind and

i talk about quite a bit

is the balance bike right i’m not sure

if you’ve uh

balanced balance bike you know like the

children’s bicycles where

you know there’s no pedals right they uh

and i i was just stunned seeing my kids

um

take to it and then all of them

learn to ride a two-wheeled bicycle

faster than

any other kids that i know of right in

fact they don’t even have to be trained

so for me that’s a a great example

because

you know you can say let’s teach a kid

to learn a bike

let’s hold it let’s add wheels to it

right

someone just says let’s take away the

pedal right and then the kid is now

running on his legs but

when he gets a certain momentum it

balances by itself the kid never ever

kind of deals with you know things that

support him

and my daughter she was uh there after

having

used the balance back from for for like

a few months on

our own she she was like say let me try

the paddle bike

right the two-wheel paddle bike got 15

minutes she got on it and she’s riding

around the shop herself

we didn’t have to teach her how to ride

the bike so that was for me like a

you know a really brilliant type of uh

solution which is

um aligned with the clever use of

resources

in fact it reduces the use of resources

to solve the problem

do you apply that when you’re in your

designs is that you try and take out

yes as much as you possibly can um it’s

a bit like a

it’s a bit like a mantra we go through

all the process and we always ask

ourselves

okay now can we take out something you

know can we do this with five dollars

instead of fifty dollars

right it’s not that it’s literally that

reduction but um it causes

us to just oh maybe it’s time to to

think of

the other way around instead of yeah

everybody has the ability to learn

creativity how so

well creativity fundamentally is about

improving things

right and i think everyone

in big and small ways are improving

things in their lives

the challenge is this the challenge is

how do you cultivate a healthy

discontent

right healthy discontent yes i mean tell

us more yeah

i’m all for a contented outlook towards

life right

okay but in terms of improving things um

we need to cultivate the status quo yeah

we need to cultivate a certain kind of

healthy discontent

so that we are able to see the gaps and

the moment that you can see the gap

you know a human being is usually able

to kind of say how do we kind of close

that gap

most of the time we are either

conditioned to numb

ourselves from seeing that gap or

we we need some frameworks to help

ourselves to think that way but

as as a designer operating for you know

some years we’ve

trained ourselves on certain signals

that we always use

so at any one time we can always see an

object and

know how to improve it in some aspect

for human beings now

i think a lot of people can do that for

many things in

even at work or their home it generates

for me actually another question though

which is

isn’t what you’re talking about also

around attitude versus aptitude i always

found that

somebody has to have a certain level of

aptitude to be able to do something

which is why i asked you about

being teachable but also you’ve got to

have the right attitude to be able to

apply that

would you agree or what would you agree

on um in fact

uh you need both and um

sing education even um there there will

be

uh ones who have a lot of aptitude and

so there’s a stronger inclination in

this space

but you still kind of need to work it to

unwrap that

gift of the talent that you have you

know it’s you know somehow

the way we are given gifts we it’s not

just like oh you’re just brilliant right

from the start

right even if you have the inclinations

too you have to work at it

now then there are others who maybe have

less

aptitude right naturally um they can

gain a very good stretch right to a

true just attitude but

in the same spirit of utilizing

resources for their maximum

potential we see designers and students

this way too meaning that

let’s put everyone in their best game

space you know

where their natural aptitudes are let’s

maximize that

and they are also happier but but this

also engenders the next question of

this is not necessarily age specific

right i mean you could also have someone

who decides to want to go into

industrial

design at a later age and start to learn

and suddenly

they discover an unknown talent right uh

yes

uh in fact even at nus

we’ve had very interesting candidates

with who are like in their 40s and 50s

who

decide after years of successful career

elsewhere

they say i just want to learn design now

you know and they come in and it’s like

oh

you are maybe 20 years older than me as

your teacher yeah but

but but but really uh they surprised us

and

sometimes even more so because of the

clarity that they come to this with

uh students you know from say

the younger age they might come to say

let me try out design but this is

someone who is like i’ve done a lot

um now i want to look at design so that

clarity is quite uh

quite different um in one of the

articles

that has been cited you talked about

this concept of

imagining better possibilities can you

talk to us a little bit about that

imagining better possibilities yes i

think it’s relating to

things like the healthy discontent but

we can imagine better possibility in so

many ways uh

that could be really frivolous and so i

would prefer

if we imagine in certain kinds of boxes

that are productive

for example we know that human beings

always want to

gravitate towards bonding right for

example we know that and it doesn’t

change right we need to be social

creatures um of course there has two

sides to it the the bond dynamic has

like

the need to be together and also the

need to be a part right

so if we if we always bring to uh

everything that we do this question for

example as a lens

i think we suddenly can realize that

there are a lot of things that we can

improve right like

um how does a sitting layout like that

between you and me or chess

create a better conversational response

right how do you know how does a

backpack

that you bring to school build

friendships right i think

yeah or maybe even help you to open

conversations with another classmate

right they i mean these are questions

that we don’t usually ask of

things that we we um uh

work on right but when you say

possibilities yeah this is where we

start to ask these questions

and but of course we we don’t ask the

frivolous ones we try to ask those that

the human being will resonate with

don ko co-founder of stark

industrial designer lecturer it’s been a

pleasure

i’ve learned a lot thank you very much

for your time thank you it’s been great

[Music]

[音乐]

大家好,我们

今天来自 tedx 新加坡工作室与

don co 工业设计师共同创始人

被称为卡住的工作室

以及在 nus 演讲,

嗨,嘿,是的,

很高兴来到这里,今天有你在这里真是太好了

你做过的一个有趣的项目

是电梯按钮

项目,我认为这源于

人们必须触摸东西的概念,这

你渴望什么激发了你做电梯的过程中当然变得非常厌恶 按钮

项目,这就是我们

挑战自己思考的一件事是

一些你知道当你进入的那一刻,

呃,不要碰东西,

嗯,我们做传感器很快,

你知道呃距离 感觉呃设备

完全带走了你的触觉,

嗯,所以现在你知道

电梯按钮了 utton,但是嗯,

有一些关于人类的事情

,需要

感觉我们认为丢失的按钮向右移动,我的意思是

这似乎有点短视,

就像一个设计师在谈论

对人们来说并不那么重要的事情,

但在很多

层面上我会说 呃反应

或者可能有点设计

过度反应权利说

嘿如果即使在远处按钮

屈服于我们的

运动而没有触摸它会

产生一些有趣的事情现在电梯

按钮本身

对我来说非常诚实 设计师

作为解决方案有点多余,

因为

这些按钮,呃,按下它们

在我们的生活中并不是那么重要,你

知道

它们会感觉到那种触感,

但是它打开了一个问题

,说我们可以用 um 做事吗

对这种流行病的影响较小,嗯,我们现在是否

可以有某种,

嗯,更令人愉快的反应?

在这个领域可能更有意义的一个平行例子

是一个项目 我最近在 nus 指导

,我们让一群学生重新思考

如何使用洗手液,

特别是如果你

和孩子们一起使用洗手液

,我们基本上让他们说

洗手液是否是一种

普通的按压动作,并且 如果你

到处看看,

他们会洒得满地都是,

这群呃学生,他们

说如果我们在这些东西中加入更多燃料会怎样

他们花时间试图弄清楚

如何让

消毒剂溶液

正确起泡,所以他们创造的是 就像

一个泡泡机,嗯

,它以快乐的形式释放消毒液,

所以孩子

们在测试它时会发疯,因为

你可以只是把它放在

一边,现在泡泡就出现了,这可能

比叶子按钮更多余 因为在

某些情况下,我不知道是否在

学校里,

也许如果你想培养一种

习惯,说对你的手进行消毒,

也许带来一些乐趣是件好事,

好吧

让我们继续另一个项目

你参与过的另一个项目

叫做推拉门

好的 告诉我们一些关于你

看到电梯按钮

项目 嗯为我们打开了这个范式

与你同步移动的东西

身体在

右边,嗯,推拉门很好,

电梯按钮是

此时信息的更好载体,

因为人们对

触摸你很敏感,这就是

公共空间

的地方,推拉门是一种更

有效的形式 因为你只需要

一个传感器,而且只有一件事在向右移动,

而不是像 32 个按钮

那样在我看来

是一个更好的地方来使用这种

动态非

接触式概念,整个动态非接触式概念

基本上来自你的感觉

就像你' re darth vader,你

知道有一种能力,有点像呃锁定

远处的东西,然后

即使你没有触摸它,它也会跟着你,

所以滑动门就是当你

靠得足够近,

它会锁在你的手

位置,你可以随心所欲地打开

它,它会再次返回,这

对我来说非常有趣,因为

如果我们谈论尝试

环保的模型并且他们安装

门一直关闭,你必须

点击按钮

才能打开它当你点击它时它会

完全

正确地打开它只是在那里停留

一段时间让你走

但是当你把它链接到你的手时你

可以 只要打开你需要

经过的地方,然后走过去,它

就会回来,所以这

对我来说,

如果我们回到

正确使用我们的资源的想法,

我们总是要问

它支持的问题也是你只是

不想成为

嗯你知道很多年后

你的孙子们问你为什么

这样做是的现在没有意义

呃那是我认为

呃呃是的我们倾向于 经常看

嗯,您实际上已经获得了

许多屡获殊荣的设计,

所以非常祝贺,这

真的很好

,您认为

您最引以为豪的设计是什么,我

当然最引以为豪的是,弧形触控

鼠标

呃,微软来了,呃,给

他们一个挑战,

我想对我来说,呃,新加坡

教育,我们有点

了解,

呃,基础广泛,尤其是在

你上学的早期,

让我把设计

和 手头

有一个简单的恒温器现象的问题,

那里有双金属条,它会

随着温度正确

弯曲,所以我只是想我们可以

根据这些原理制作一个弯曲机制,

嗯,我做到了,

嗯,我去建造它,我 刚把它给

了老板,我想

他们对它的工作方式

有点震惊

b 就

设计而言,设计思维有很多东西有

美国学校欧洲学校你

知道远东学校日本

学校

当你想到某些设计时,是什么

给了你灵感,你

停下来,你去

哇哇,你知道 令人印象深刻我

认为,呃,我最受启发的一个决定性的事情

通常是

当有人拿走一些东西并且

比你尝试添加一些东西时表现得更好,所以

减少是一种方法的类型,

这个对象总是浮现在脑海中,

我 谈论很多

是平衡车吧我

不确定你是否有

平衡平衡车你知道就像

儿童自行车

你知道没有踏板对他们呃

和我只是惊呆了看到我的孩子们

接受它 然后他们所有人都

学会骑两轮自行车

比我知道的任何其他孩子都快,

事实上他们甚至不需要接受培训,

所以对我来说这是一个很好的例子,

因为

你知道哟 你可以说让我们教一个

孩子学自行车

让我们握住它让我们给它加个轮子

有人只是说让我们把

踏板拿走然后孩子现在

用腿跑但是

当他获得一定的动力时它会

自行平衡 孩子从来没有

和你打过交道,你知道

支持他

和我女儿的事情,她在我们自己

使用

天平几个月后就在

那里,她就像说让我

试试桨式自行车

吧 两轮桨式自行车有 15

分钟,她骑上它,她

自己在商店里骑车,

我们不必教她如何

骑自行车,所以这对我来说就像

你知道一个非常出色的

解决方案

嗯,与巧妙地使用资源相一致,

实际上它减少了资源的使用

来解决问题

,你是否应用了当你在你的

设计中时,你尽可能多地尝试并取出

是的,嗯,这

有点像

这有点像我们去的口头禅 粗略的

所有过程,我们总是问

自己,

好吧,现在我们可以拿出一些你

知道的东西我们可以用 5 美元

而不是 50 美元来做这件事

吗?这不是字面上的

减少,而是它让

我们只是哦,也许是时候了

换个角度想

,而不是是的,

每个人都有能力学习

创造力,

创造力从根本上是如何

正确地改进事情,我认为每个人都

在以大大小小的方式改善

他们生活中

的事情挑战是这挑战是

如何做 你培养一种健康的

不满

对 健康的不满 是的 我的意思是告诉

我们更多 是的

我完全赞成对生活有一种满足的看法

健康的不满,

以便我们能够看到差距和

你能看到差距的那一刻

你知道一个人通常

能够说我们如何 在

大多数情况下,我们

要么习惯于麻木

自己,无法看到这个差距,要么

我们需要一些框架来帮助

自己这样思考,但

作为一名为你运作的设计师,我们知道

几年来我们已经

在某些信号上训练自己

我们总是

在任何时候使用,所以我们总是可以看到一个

物体并

知道如何在某些方面为人类改进它

现在

我认为很多人可以在

很多事情上做到这一点,

即使是在工作或他们的家

中 我实际上是另一个问题,虽然

不是你在谈论的

关于态度与能力的问题,但我总是

发现

有人必须有一定程度的

能力才能做某事

,这就是为什么我问你

关于可教但 你也必须

有正确的态度才能

申请你同意或者你同意什么

嗯事实上

你需要两个和嗯

唱歌教育即使

嗯会有很多人 才能,

所以在这个领域有更强烈的倾向,

但你仍然需要努力去

解开

你所拥有的天赋的礼物

从一开始就很出色,

即使您也有这种倾向,

您现在也必须努力,

然后有些人可能

自然而然地能力较差,嗯,他们可以

很好地延伸到

真正公正的态度,

但同样 利用

资源发挥最大

潜力的精神 我们也看到设计师和学生也是

这样,这意味着

让我们把每个人都放在他们最好的游戏

空间中

这不一定是特定年龄的

权利,我的意思是你也可以有一个

人决定在以后进入

工业

设计并开始学习

,突然

间 你发现了一个不为人知的人才,对,嗯,

的,事实上,即使在新加坡国立大学,

我们也有非常有趣的候选人

,他们像 40 多岁和 50 多岁的人一样,他们

在其他地方取得了多年成功的职业生涯后决定

他们说我现在只想学习设计,

你知道并且 他们进来了,就像

,作为你的老师,你可能比我大 20 岁,

是的,但是,

但是,但是,他们真的让我们感到惊讶

有时甚至更让我们感到惊讶,因为

他们和

你认识的学生一起来的清晰,

说 年轻时他们可能会说

让我尝试设计,但这是

一个我已经做了很多的人,

嗯,现在我想看看设计,这样

清晰度就

完全不同了,嗯,在其中

一篇文章

中 引用你谈到

想象更好的可能性的概念,你

能和我们谈谈

想象更好的可能性吗是的,我

认为这

与健康的不满有关,但

我们可以想象更好的可能性

很多方式,呃

,这可能真的很无聊,所以我

更喜欢

如果我们想象在某些类型的盒子

里是有生产力

的,例如我们知道人类

总是想要

被正确地吸引,

例如我们知道这一点并且它不会

改变对 我们需要成为社会

生物,嗯,当然有两个

方面,这种联系的动力

就像需要在一起,也

需要成为正确的一部分,

所以如果我们总是

把我们所做的一切都带到这个问题上

例如,作为一个镜头,

我认为我们突然可以意识到

有很多事情我们可以

改进,

就像嗯

,你和我或国际象棋之间的坐姿布局如何

创造更好的对话

反应,你怎么知道怎么做?

你带到学校的背包可以建立

友谊,我认为

是的,或者甚至可以帮助你

与另一个同学展开对话,

对他们我的意思是这些

是我们通常不会问的

问题 我们,嗯,

工作是对的,但是当你说

可能性时,是的,这就是我们

开始问这些问题的地方

,但当然我们不会问那些

无聊的问题,我们会尝试问

那些人类会与 don ko co 产生共鸣的问题

-stark

工业设计师讲师的创始人,

很高兴

我学到了很多东西,非常

感谢您抽出宝贵的时间,谢谢,这很棒

[音乐]