What your designs say about you Sebastian Deterding

we are today talking about moral

preservation what is moral and immoral

in trying to change people’s behaviors

by using technology and using design and

I don’t know what you expect but when I

was thinking about that issue I early on

realized what I’m not able to give you

or answers I’m not able to tell you what

is moral immoral because we’re living in

a pluralist society my values can be

radically different from your values

which means that what I consider moral

or immoral based on that might not

necessarily be what you consider moral

or immoral but I also realized that

there is one thing that it could give

you and that is what this guy behind me

gave the world Socrates it is questions

what I can do and what it would like to

do with you is give you like that

initial question a set of questions to

figure out for yourself layer by layer

like peeling an onion getting at the

core of what you believe is moral or

immoral persuasion and I’d like to do

that with a couple of examples of

technologies where people have used game

elements to get people to do things so

that’s the first very simple a very

obvious question I would like to give

you what are your intentions if you’re

designing something and obviously

intentions are not the only thing so

here is another example for on these

applications there are a couple of these

kinds of eco dashboards right now so

dashboards built into cars which try to

motivate you to drive more fuel

efficiently this here is Nissan’s my

leave where your driving behavior is

compared with the driving behavior other

people so you can compete for who drives

around the most fuel efficiently and

these things are very effective it turns

out so effective that they motivate

people to engage in unsafe driving

behaviors like not stopping on a red

headlight because that way you have to

stop and restart the engine and that

would use quite some fuel right wouldn’t

it so despite this being a very you know

well intended application obviously

there is a side effect to that and

here’s another example for one of these

side effect commendable a site that

allows parents to give their kids little

badges for doing the things that parents

want their kids to do like tying their

shoes right and first of all that sound

like very nice very benign well intended

but it turns out if you look into

research on people’s mindset that caring

about outcomes caring about public

recognitions caring about these kinds of

public tokens of recognitions is not

necessarily very helpful for your

long-term psychological well-being it’s

better if you care about learning

something it’s better when you care

about yourself and what how you appear

in front of other people so that kind of

motivational tool that is used actually

in and of itself has a long-term side

effect in that every time we use a

technology that uses something like

public recognition or status were

actually positively endorsing this as a

good and a normal thing to care about

that way possibly having a detrimental

effect on the long-term psychological

well-being of ourselves as a culture so

that’s a second very obvious question

what are the effects of what you’re

doing the effects that you’re having

with the device like less fuel as well

as the effects of the actual tools

you’re using to get people to do things

public recognition now is that all

intention effect well there are some

technologies which obviously combine

both both good long-term and short-term

effects and a positive intention like

Fred Stutzman’s freedom where the whole

point of that application is well you

know we are usually so bombarded with

with tasks and requests by other people

with this device you can shut off the

Internet connectivity of your PC of

choice for a preset amount of time to

actually get some work done and I think

most of us will agree well that’s

something well intended and also has

good consequences right in the words of

Michel Foucault it is a technology of

the self it is a technology that

empowers the individual to determine its

own life course to shape itself but the

problem is as for Co points out that

every technology of the self has a

technology of domination as its flipside

as you see in today’s of modern liberal

democracies the society the state not

only allows us to determine our self to

shape ourselves it also

of us it demands that we optimize

ourselves that we can stroll ourselves

that we self-managed continuously

because that’s the only way in which

such a liberal society works these

technologies want to stay us in want us

to stay in the game that society has

devised for us they want us to fit in

even better they want us to optimize

ourselves to fit in now I don’t say that

is necessarily a bad thing I just think

that this example points us to a general

realization and that is no matter what

technology or design you look at it even

something we consider as well intended

and as good in its effects like fit

Stutzman’s freedom comes with certain

values embedded in it and we can

question these values we can question is

it a good thing that all of us

continuously self optimize ourselves to

fit better into that society or to give

you another example what about a piece

of persuasive technology that convinces

a Muslim women to wear their head

scarves is that a good or a bad

technology in its intentions or in its

effects well that basically depends on

the kind of values that you bring to

bear to make these kinds of judgments so

that’s a third question what values do

you use to judge and speaking of values

I’ve noticed that in a discussion about

moral persuasion online and when I

talking with people more often than not

there is a weird bias and that bias is

that we’re asking is this oh that still

ethical is it still permissible we’re

asking things like is this

Oxfam donation form where the regular

monthly donation is the preset default

and people maybe without intending it or

that way kind of encouraged or not into

giving a regular donation instead of a

one-time donation is that still

permissible is it still ethical we’re

fishing at the low end but in fact that

question is it still ethical it’s just

one way of looking at Alex because if

you look at the beginning of ethics in

and in Western culture you see a very

different idea of what ethics also could

be for Aristotle for Aristotle ethics

was not about the question

is that still good or is it bad ethics

was about the question of how to live

live well and he put that in the words

arrete which we from the Latin

translators virtue but really it means

excellence it means living up to your

own full potential as a human being and

that is an idea that I think poet

Richard Cannon nicely put in a recent a

segue said products of vivid arguments

about how we should live our lives right

our designs are not ethical or unethical

in that they’re amusing ethical or

unethical unethical means of persuading

us they have a moral component just in

the kind of vision and the aspiration of

the good life that they present to us

and if you look into the design

environment around us with that kind of

lens asking what is the vision of the

good life that our products are designed

present to us then you often get the

shivers because of how little we expect

of each other then of how little we

actually seem to expect of our life and

what the good life

looks like so that’s a fourth question

I’d like to leave you with what vision

of the good life do your designs convey

and speaking of design you’ll notice

that I already sort of broadened the

discussion because it’s not just

persuasive technology that we’re talking

about here it’s any piece of design that

we put out here in the world I don’t

know whether you know the great

communication researcher Paul Rex

Lubbock who back in the 60s made the

argument we cannot not communicate right

even if we choose to be silent we chose

to be silent we’re communicating

something by choosing to be silent and

in the same way that we cannot not

communicate we cannot not persuade

whatever we do or refrain from doing

whatever we put out there as a piece of

design into the world has a persuasive

component it tries to affect people it

puts a certain vision of the good life

out there in front of us which is what

pitiful for bakthi Dutch philosopher of

Technology says right no matter whether

we as designers intend it or not we

materialize morality we make certain

things harder and easier to do we

organize the

existence of people we put a certain

vision of what good or bad or normal or

usual is in front of people by

everything we put out there in the world

even something as innocuous as a set of

school chairs is a persuasive technology

because it presents and materializes a

certain vision of the good life

the good life in which teaching and

learning and listening is about one

person teaching the others listening in

which is about learning is done well

sitting in which you learn for yourself

in which you’re not supposed to change

these rules because the chairs are fixed

to the ground and even something as

innocuous as a single design trip like

this one by Arne okosan is a persuasive

technology because again it communicates

an idea of the good life a good life a

life that you say you as a designer

consent to by saying in a good life

goods are produced as sustainably or

unsustainably as this chair right

workers are treated as well or as badly

as the workers which we did that built

that chair good life is a life where

design is important because somebody

obviously took the time and spent the

money for that kind of well-designed

chair what tradition is important

because this is a traditional classic

and someone cared about this and where

there is something as conspicuous

consumption where it is okay and

normally it is spend a humongous amount

of money on such a chair to signal to

other people what your social status is

so these are the kinds of layers the

kind of questions I wanted to lead you

through today the question of what are

the intentions that you bring to bear

when you’re designing something what are

the effects intended and unintended that

you’re having what are the values you’re

using to judge those what are the

virtues the aspirations that you’re

actually expressing in that and how does

that apply not just to persuasive

technology but to everything you design

do we stop there I don’t think so I

think that all of these things are

eventually informed by the core of all

of this and this is nothing but life

itself why when the question of what the

good life is informs everything that we

design should we stop at design and not

ask ourselves how does it apply to our

own life

why should the lamb or the house be an

art object but not our life as Michel

Foucault’s puts it just to give you a

practical example of Buster Benson this

is Buster setting up a pull-up machine

at the office of his new startup habit

labs where they’re trying to build up

other applications like health month for

people and why is he building up the

thing like this well here is the set of

axioms that habit lapse Buster start up

put up for themselves on how they wanted

to work together as a team when they’re

building these applications set of moral

principles they set themselves for

working together and one of them being

we take care of our own health and

manager of our own burnout because

ultimately how can you ask yourselves

and how can you find an answer on what

vision of the good life you want to

convey and create with your designs

without asking the question what vision

of the good life

do you yourself want to live and with

that I thank

我们今天谈论的是道德

维护

在试图

通过使用技术和使用设计来改变人们的行为时,什么是道德和不道德的,

我不知道你期望什么,但是当

我考虑这个问题时,我很早就

意识到我不是

我无法告诉你什么

是不道德的,因为我们生活在

一个多元化的社会中,我的价值观可能

与你的价值观截然不同

一定是你认为道德

或不道德的东西,但我也

意识到它可以给你一件事

,那就是我身后的这个人

给了世界苏格拉底问题

,我能做什么以及它想对

你做什么 是像

最初的问题一样给你一组问题,

让你自己一层一层地弄清楚,

就像剥洋葱一样,抓住

你认为是道德或

不道德说服的核心,我想

通过政变来做到这一点

人们使用游戏

元素让人们做事的技术示例,

这是第一个非常简单的一个非常

明显的问题我想

告诉你如果你正在

设计一些东西,你的意图是什么,显然

意图不是唯一的 事情所以

这里是这些

应用程序的另一个例子,现在有

几种这样的生态仪表板,所以

汽车内置的仪表板试图

激励你更有效地驾驶,

这是日产的我的

假期,你的驾驶行为

与 其他人的驾驶行为,

这样你就可以竞争谁

驾驶最省油,

这些东西非常有效,

结果非常有效,它们会激励

人们从事不安全的驾驶

行为,比如不要在红灯前停车,

因为这样你就有了

停止并重新启动发动机,这

将使用相当多的燃料,不是

吗?所以尽管这是你非常了解

的 预期的应用程序显然

有副作用,这是

其中一个副作用的另一个例子

值得称赞的网站,

允许父母给他们的孩子小

徽章做父母

希望他们的孩子做的事情,比如

先把鞋子系好 所有这些

听起来非常好非常良性,

但如果你

研究一下人们的心态,就会发现

关心结果关心公众

认可关心这些

公共的认可代币

不一定对你的

长期很有帮助 心理健康

如果你关心学习

一些东西会更好

关心自己以及你

在别人面前的表现会更好 所以

这种实际使用的激励工具

本身会产生长期的

副作用 因为每次我们使用

一种使用诸如

公众认可或地位之类的技术时,

实际上都是在积极地支持这一点 这是

一件好事和正常的事情,以

这种方式关心可能

会对

我们作为一种文化的长期心理健康产生不利影响,所以

这是第二个非常明显的问题

,你所做的事情的影响是什么?

您正在

使用该设备,例如更少的燃料

以及您用来让人们做事的实际工具的效果

现在公众认可的是所有

意图效果都很好,有些

技术显然结合

了两者的良好长期- 短期和短期

影响以及像

Fred Stutzman 的自由这样的积极意图

,该应用程序的全部要点都很好,您

知道,我们通常会

被其他人

使用此设备的任务和请求轰炸,您可以关闭您的

互联网连接

在预设的时间内选择 PC 来

实际完成一些工作,我认为

我们大多数人都会同意这

是很好的意图,也有

很好的后果 用米歇尔·福柯的话来说,

它是一种自我的技术,它是一种

赋予个人权力来决定

自己的生命历程来塑造自己的技术,但

问题在于 Co 指出,

每一种自我技术都有一种

统治技术

正如你在今天的现代自由

民主国家中看到的那样,社会国家

不仅允许我们决定我们的自我来

塑造我们自己,

它还要求我们优化

自己,我们可以漫步自己

,我们不断地自我管理,

因为那是

这样一个自由社会运作的唯一方式 这些

技术想要让我们留在我们想要

我们留在社会为我们设计的游戏中

他们希望我们

更好地适应他们希望我们优化

自己以适应现在 我不 并不是说

这一定是一件坏事我只是

认为这个例子为我们指明了一个普遍的

认识,无论

你看什么技术或设计,即使

是我们认为的东西 其意图

和效果一样好 适合

Stutzman 的自由带有嵌入其中的某些

价值观,我们可以

质疑这些价值观 我们可以质疑

我们所有人

不断自我优化以

更好地适应那个社会是一件好事吗?

再举一个例子

,说服穆斯林妇女戴头巾的有说服力的技术是什么

,它的意图或

效果的好坏技术基本上

取决于你带来的价值观

忍受做出这些判断,所以

这是第三个问题,你用什么价值观

来判断和谈论价值观

我注意到,在网上关于道德说服的讨论中

,当我

经常与人交谈时,

会有一种奇怪的偏见 这种偏见

是我们要问的是,哦,这仍然

合乎道德吗?它仍然允许吗?我们

问的是像

乐施会捐赠表格这样的事情

是预设的默认设置

,人们可能无意这样做,或者以

这种方式鼓励或不

进行定期捐赠而不是

一次性捐赠,这仍然

是允许的,我们在低端钓鱼是否仍然合乎道德

,但事实上

问题是它仍然是道德的吗?这只是

看待亚历克斯的一种方式,因为如果

你看看西方文化中和西方文化中道德的开始,

你会看到一个非常

不同的想法,即亚里士多德的道德也可能是什么

,因为亚里士多德的

道德与问题

无关 那仍然是好的还是坏的道德

是关于如何

过好生活的问题,他把这个问题放在了

我们从拉丁语

翻译中的美德的arrete中,但实际上它意味着

卓越,它意味着发挥你

自己作为一个人的全部潜力

我认为诗人

理查德·坎农(Richard Cannon)在最近的一篇文章中很好地提出了这个想法,他

说这是

关于我们应该如何正确地生活

的生动争论的产物,我们的设计

在 他们用道德或

不道德的不道德方式来说服

我们

,他们在向我们展示的美好生活的愿景和愿望中具有道德成分

,如果您以这种方式审视我们周围的设计

环境

镜头询问

我们的产品设计

呈现给我们的美好生活愿景是什么,那么您经常会

因为我们对彼此的期望太少而感到不寒而栗,

然后

我们对自己的生活实际上似乎期望多么少以及

美好生活是什么

看起来这是第四个问题,

我想告诉

你你的设计传达了什么样的美好生活愿景

,说到设计,你会

注意到我已经扩大了

讨论范围,因为我们不仅仅是

有说服力的技术 在

这里谈论它是

我们在世界上推出的任何设计我不

知道你是否认识伟大的

传播研究员保

罗雷克斯拉伯克,他早在 60 年代就提出了

我们的论点

即使我们选择保持沉默也不能正确沟通 我们选择保持沉默 我们通过选择

保持沉默来交流

某些

东西 就像我们不能不

交流 我们不能说服

我们所做的任何事情或克制我们所做的

任何事情 作为一件

进入世界的设计有一个有说服力的

部分它试图影响人们它

把美好生活的某种愿景

摆在我们面前这

对于bakthi来说是可怜的荷兰

技术哲学家说对了不管

我们 无论设计师是否有意 我们将

道德具体化 我们使某些

事情变得更难更容易 我们

组织

人们的存在 我们通过我们投入

的一切将好坏或正常或

平常的

事物放在人们面前的特定愿景 这个世界

即使是像一套学校椅子这样无害的东西

也是一种有说服力的技术,

因为它呈现并实现了

对美好生活的某种愿景。

学习和倾听是关于一个

人教别人

倾听是关于学习做得很好

坐着你自己学习

你不应该改变

这些规则,因为椅子是

固定在地上的,甚至是

像这样一次 Arne okosan 的设计之旅是无害的,

它是一种有说服力的

技术,因为它再次传达

了一种美好生活的理念

可持续或

不可持续,因为这把椅子上的

工人受到的待遇与

我们建造

那把

椅子的工人一样好或一样坏 设计的

椅子 什么传统很重要,

因为这是一个传统的经典

,有人关心这个,哪里

有什么像炫耀性

消费这样的东西 好吧,

通常情况下,

在这样一张椅子上花大量的钱来向

其他人表明你的社会地位是

这样的,所以这些是层次的

类型,我今天想引导你解决

的问题,意图是什么的问题

当你设计某样东西时你要承担什么是

有意和无意的效果

你有什么价值观你

用来判断这些什么是

美德你

实际表达的愿望是什么以及如何 这

不仅适用于有说服力的

技术,还适用于你设计的所有东西

吗?我不这么认为,所以我

认为所有这些事情

最终都会受到所有这些核心的影响

,而这只不过是生活

本身,为什么当 美好生活是什么的问题

告诉我们

设计的一切我们应该停止设计而不是

问自己它如何应用于我们

自己的生活

为什么羊肉或房子应该成为

艺术品而不是我们作为M的生活

ichel Foucault 只是为了给你一个

Buster Benson 的实际例子,这

是 Buster

在他的新启动习惯实验室的办公室里设置了一台引体向上机器,在

那里他们试图建立

其他应用程序,比如

人们的健康月以及为什么 他在这里建立了这样的

东西吗?

习惯失效 巴斯特开始为自己提出的一套公理,

当他们构建这些应用程序时,他们想如何作为一个团队一起工作

一套他们为自己设定的道德原则

一起工作,其中之一

是我们照顾自己的健康和

管理我们自己的倦怠,因为

最终你怎么能问自己

,你怎么能找到

你想

用你的设计传达和创造美好生活愿景的答案

不问问题,你自己想要过什么样

的美好生活

,我对此表示感谢