Rapid prototyping Google Glass Tom Chi

Transcriber: Andrea McDonough
Reviewer: Bedirhan Cinar

My name is Tom Chi.

I spent two years of my life

building the user experience team

for the Google X division of Google,

and it’s a place I affectionately call

the Department of Science Fiction

because of the futuristic nature

of the types of projects we took on:

self-driving cars,

Google Glass,

and other things that you’ll see soon enough.

So, for those who haven’t heard of this project,

this is what Google Glass looks like.

It allows you to overlay digital things into your eye sight

while still maintaining being part of the world.

So, if I, you know, were to pull out my cell phone

and look into it, I’m basically out of this world now,

like, I’m in my own little cell phone-tablet world, what have you.

But, Google Glass has the vision of allowing us

to continue to be in the world

but also have access to the digital things that we need and love.

Now, I am going to ask you a real simple question about Google Glass:

how would you prototype this experience?

How long do you think it would take you

to make the first working version of the headset display?

Okay, a little bit on the long side.

The answer is one day.

And here’s what it looked like.

So, basically the magic piece is the coat hanger.

The coat hanger, I bent it in a specific shape

and the top loop goes around your neck

and then the bottom loop rests against your chest

and it allows me to carry a piece of plexiglass

on with a little sheet protector.

So these are the things you put your book reports in

so they don’t get wet,

I literally got at the drug store.

You know, have it out at the end of the plexiglass

and then it gets projected onto with the pico projector

that’s connected to a Netbook.

And using this set-up, within one day

we’re already able to start having the experience

of what it looks like to have digital things

overlaid on your physical world,

be able to move around with it,

and also use the Netbook to try out

tons and tons of different ideas around software.

Now, after you start getting something like that working,

you know, a really important problem comes up,

like you’re wearing this thing on your head,

it’s like a pair of glasses,

so you don’t have a mouse or a keyboard or a touchscreen,

all the ways you are used to interacting with a machine.

So, we thought for a second,

well, maybe we could do something

like, you know, what was shown in Minority Report.

So, for folks who haven’t seen that,

basically Tom Cruise is manipulating software

with his hands in front of his face

and photos are flying over here

and his email is over here

and so on and so forth.

So I’ll ask the the same question again,

how long do you think it would take

to have the real experience of doing something like that?

Two years, OK.

Somebody said one day.

45 minutes.

So here’s how it looks.

So you wear the thing that we saw that first time

because you need some way to go project things,

but what happens is we got two hairbands,

which I think was the hardest part we had to do,

ask people for their hairbands.

But you put one hand in each hairband

and attach that hairband,

we tied a fishing line.

And the fishing line goes over the top of a whiteboard

and then goes down to this little assembly

that’s taped to the floor.

And what this means is

every time I move my hand in any direction,

it adds tension to the line

and it does the following with the assembly on the floor.

So, the other end of the fishing wire is attached to a chopstick

and it’s not because I’m Asian,

there’s just a cafeteria nearby,

I don’t just carry chopsticks on me.

But, I tied it to the end of a chopstick,

I clipped it into a binder clip,

and then put it over a pen,

and basically what happens then

is when you move your arm

and it produces tension on the wire,

the chopstick comes down like a lever

and clicks a presentation clicker,

one hand moves the presentation forward,

the other hand moves the presentation backwards.

So this was built in 45 minutes

and that meant shortly afterwards,

we were having experiences

like looking at an image gallery

and saying, “next image,

next image,

previous image,”

or looking at our emails and saying,

“let me click into this email,

let me click reply now.”

And this was exactly the experience of what it was like

to go control software with your hands.

And ultimately, what it taught us is

we probably shouldn’t have this in the product.

We learned a lot of things

about the social awkwardness of it

and some of the ergonomic aspects of it

that you couldn’t have figured out

ahead of just thinking about it.

And, ergo the second prototyping rule,

which is “doing is the best kind of thinking.”

They teach you to think a lot in school,

but I think it is a little bit overrated.

Now last example, you know,

actually Google is not the first team

that’s tried to go make something like this

and if you search for headset display,

you get tons of images of teams

that have built various systems like this,

but I can tell you at a glance

that none of these pieces of hardware

are comfortable to wear for more than 15 minutes

except for maybe the helmet over there,

but then you got to wear a helmet.

So, you know, how would you go figure out a way

to go wear something like this comfortably?

The answer is really basic materials:

modeling wire,

paper,

clay,

and using something like this

is able to make something look like a pair of glasses really quickly.

I cut out pieces of clay that weighed

exactly the same amount as the electronic components

that we were talking about putting on the device,

wrapped it in paper so you didn’t get clay on your face,

and then taped it to the modeling wire in various places

to go experiment with how a pair of glasses could fit on you.

And, we discovered something really important then.

Like, if you look at this drawing on the bottom,

it turns out that the weight of a pair of glasses

is actually mostly perceived

through how much weight is on your nose.

And, it also turns out that your ears can carry

a lot more weight than your nose,

and that is a totally different experiment,

you can ask me about that.

But, because of that fact,

if you put weight behind your ears,

it allows your ear to go act like the fulcrum of a lever

and it then takes weight off of your nose on the front.

And, actually, you can try this now, anybody with glasses,

if you push very gently on the back of your glasses,

you’ll find, actually your glasses feel tremendously lighter.

Now, this meant that we not only discovered

something interesting about how to go,

you know, that’s useful for developing a device like this,

we actually discovered something pretty fundamental

that never been discovered about glasses, period.

So, if you have really heavy glasses,

you could do this and you would be more comfortable.

Now, the last point I want to make is

about two types of learning

because through the process of rapid prototyping,

you are able to learn very quickly.

It’s a very specific type of learning.

The type of learning that you usually learn in school

I call book learning.

It comes from what humanity already knows

and it’s a necessary foundation for you guys to go and explore the world.

But there is a totally different type of learning,

which I call expansive learning,

and this is the learning you do on behalf of humanity.

Right?

You are creating something new,

you are expanding into the possibilities,

and you’re building the sphere of human knowledge in that process.

And, we think about these things and as soon as you hear

like, ok, the infinite realm of possibilities

beyond the sphere of human knowledge,

you might be thinking there’s the scientists

at the Large Hadron Collider

who have these amazing instruments,

like that’s their job, right?

But the truth is that this action is available to all of us,

you know,

it’s not just for the scientists,

it’s also for the poet or the songwriter

that expresses an emotion for the first time in a unique way.

It’s also for the person that has an amazing business idea

that they’re certain could help millions of lives.

And, it’s the realm of using paper, clay, and tape

in order to go find a new insight

in an ancient technology.

So now that you know a lot about rapid prototyping,

I’m excited to see what you do with it.

Thank you.

抄写员:Andrea McDonough
审稿人:Bedirhan Cinar

我的名字是 Tom Chi。

我花了两年时间

为 Google 的 Google X 部门建立用户体验团队,

我亲切地

称它为科幻部,

因为

我们所从事的项目类型具有未来主义性质:

自动驾驶汽车 、

谷歌眼镜

和其他你很快就会看到的东西。

所以,对于那些没有听说过这个项目的人来说,

这就是谷歌眼镜的样子。

它允许您将数字事物叠加到您的视线中,

同时仍然保持成为世界的一部分。

所以,如果我,你知道的,拿出我的

手机查看它,我现在基本上已经离开了这个世界,

就像,我在我自己的手机-平板电脑的小世界里,你有什么。

但是,谷歌眼镜的愿景是让我们

继续生活在这个世界上,

同时也可以访问我们需要和喜爱的数字事物。

现在,我要问你一个关于 Google Glass 的非常简单的问题:

你将如何制作这种体验的原型?

认为制作头显显示器的第一个工作版本需要多长时间?

好吧,有点长。

答案是一天。

这就是它的样子。

所以,基本上神奇的部分是衣架。

衣架,我把它弯曲成一个特定的形状

,顶部的环绕在你的脖子上

,然后底部的环靠在你的胸部

,它可以让我带着一块

有机玻璃和一个小床单保护器。

所以这些是你把你的读书报告放进去的东西,

这样它们就不会被弄湿,

我真的是在药店买的。

你知道,把它放在有机玻璃的末端

,然后用

连接到上网本的微型投影仪投影到上面。

使用这种设置,在一天之内,

我们就可以开始体验

将数字事物

覆盖在您的物理世界上的样子,

可以随它移动

,还可以使用上网本尝试

围绕软件提出大量不同的想法。

现在,当你开始让类似的东西工作之后,

你知道,一个非常重要的问题出现了,

就像你把这个东西戴在头上,

它就像一副眼镜,

所以你没有鼠标或键盘 或触摸屏,

您习惯与机器交互的所有方式。

所以,我们想了一秒钟,

好吧,也许我们可以做一些

类似的事情,你知道,Minority Report 中显示的内容。

所以,对于那些还没有看过的人来说,

基本上汤姆克鲁斯是

双手放在面前操纵软件

,照片飞到这里

,他的电子邮件在这里

等等等等。

所以我会再次问同样的问题,

你认为需要多长时间

才能真正体验到做这样的事情?

两年,好吧。

有人说有一天。

45分钟。

这就是它的外观。

所以你戴上我们第一次看到的东西,

因为你需要一些方法来投射东西,

但发生的是我们有两个发带

,我认为这是我们必须做的最困难的部分,

向人们要他们的发带。

但是你将一只手放在每个发带上

并系上那个发带,

我们系了一条钓鱼线。

钓鱼线越过白板的顶部

,然后下降到

贴在地板上的这个小组件。

这意味着

每次我向任何方向移动我的手时,

它都会增加生产线的张力,

并且它会在地板上组装时执行以下操作。

所以,鱼线的另一端是连着一根

筷子的,不是因为我是亚洲人,

附近就有一家自助餐厅,

我不只是随身携带筷子。

但是,我把它绑在一根筷子的末端,我把

它夹在一个活页夹里

,然后把它放在一支笔上,

然后基本上发生的事情

就是当你移动你的手臂时

,它在电线上产生了张力

,筷子就来了 像杠杆一样向下

并单击演示文稿答题器,

一只手向前移动演示文稿

,另一只手向后移动演示文稿。

所以这是在 45 分钟内完成的

,这意味着不久之后,

我们就有了这样的体验,

比如查看图片库

并说“下一张图片,

下一张图片,

上一张图片”,

或者查看我们的电子邮件并说,

“让我点击进入 这封邮件,

让我现在点击回复。”

这正是

亲手控制软件的体验。

最终,它告诉我们的是

我们可能不应该在产品中使用它。

我们学到了很多

关于它的社交尴尬和它

的一些人体工程学方面的东西

,你

在考虑它之前是无法弄清楚的。

而且,第二个原型

规则是“做是最好的思考”。

他们教你在学校思考很多,

但我认为这有点被高估了。

现在最后一个例子,你知道,

实际上谷歌并不是第一个

尝试做这样的东西的团队

,如果你搜索耳机显示,

你会得到大量的团队图像,这些

团队已经构建了这样的各种系统,

但我可以告诉你

乍一看,这些硬件

都不能舒适地佩戴超过 15 分钟,

除了可能是那边的头盔,

但是你必须戴上头盔。

所以,你知道的,你会怎么想办法

去舒服地穿这样的衣服?

答案是非常基本的材料:

对金属丝、

纸、

粘土进行建模

,使用类似的东西

可以很快地让某物看起来像一副眼镜。

我剪下一块粘土,它们的重量

我们谈论的放在设备上的电子元件的重量完全相同,

用纸包起来,这样你的脸上就不会沾到粘土,

然后用胶带把它粘在模型线上 不同的地方

去试验一副眼镜如何适合你。

而且,我们当时发现了一些非常重要的东西。

就像,如果你看看底部的这张图,

就会发现一副眼镜的重量

实际上主要

是通过你鼻子上的重量来感知的。

而且,事实证明,你的耳朵

比你的鼻子能承受更多的重量

,这是一个完全不同的实验,

你可以问我这个问题。

但是,正因为如此,

如果你把重量放在耳朵后面,

它会让你的耳朵像杠杆的支点一样发挥作用

,然后它会从前面的鼻子上减轻重量。

而且,实际上,您现在可以尝试这个,任何戴眼镜的人,

如果您轻轻推一下眼镜后部,

您会发现,实际上您的眼镜感觉非常轻。

现在,这意味着我们不仅发现了

一些有趣的关于如何去的东西,

你知道,这对于开发这样的设备很有用,

我们实际上发现了一些关于眼镜从未被发现的非常基本的东西

,时期。

所以,如果你有很重的眼镜,

你可以这样做,你会更舒服。

现在,我要说的最后一点是

关于两种类型的学习,

因为通过快速原型制作的过程,

你能够非常快速地学习。

这是一种非常特殊的学习方式。

您通常在学校学习的学习类型

我称之为书本学习。

它来自人类已经知道的东西

,它是你们去探索世界的必要基础。

但是有一种完全不同的学习类型,

我称之为扩展学习

,这就是你代表人类所做的学习。

对?

你在创造新的东西,

你在扩展可能性

,你在这个过程中建立人类知识的领域。

而且,我们想到这些事情,一旦你

听到,好吧,

超越人类知识范围的无限可能性,

你可能会想

大型强子对撞机的科学家

们拥有这些惊人的仪器,

就像他们的 工作,对吧?

但事实是,我们所有人都可以使用这个动作,

你知道,

这不仅适用于科学家,

适用于第一次以独特方式表达情感的诗人或词曲作者。

这也适用于那些拥有令人惊叹的商业理念的人

,他们确信他们可以帮助数百万人的生命。

而且,它是使用纸、粘土和胶带的领域

,以便

在古老的技术中找到新的见解。

因此,既然您对快速原型制作有了很多了解,

我很高兴看到您用它做什么。

谢谢你。