The dawn of the age of holograms Alex Kipman

Thousands of years from now,

we’ll look back at the first
century of computing

as a fascinating but very peculiar time –

the only time in history where humans
were reduced to live in 2D space,

interacting with technology
as if we were machines;

a singular, 100-year period
in the vastness of time

where humans communicated,

were entertained and managed their lives

from behind a screen.

Today, we spend most of our time
tapping and looking at screens.

What happened to interacting
with each other?

I don’t know about you, but I feel limited

inside this 2D world
of monitors and pixels.

And it is this very limitation

and my desire to connect with people

that inspires me as a creator.

Put simply: I want
to create a new reality,

a reality where technology brings
us infinitely closer to each other,

a reality where people, not devices,

are the center of everything.

I dream of a reality where technology
senses what we see, touch and feel;

a reality where technology
no longer gets in our way,

but instead embraces who we are.

I dream of technology

on a human path.

We have all experienced technology

that enables people
to act more like people,

products that enable natural interactions,
voice controls or biometrics.

This is the next step in the evolution.

This is Microsoft HoloLens,

the first fully untethered
holographic computer.

Devices like this will bring
3D holographic content

right into our world,

enhancing the way we experience life

beyond our ordinary range of perceptions.

Now, I’m not thinking
about a distant future.

I’m talking about today.

We are already seeing
car companies like Volvo

designing cars differently with HoloLens;

universities like Case Western
redefining the way medical students learn;

and my personal favorite,

NASA is using HoloLens
to let scientists explore planets

holographically.

Now, this is important.

By bringing holograms into our world,

I’m not just talking about a new device
or a better computer.

I’m talking about freeing ourselves
from the 2D confines

of traditional computing.

Put it this way:

temporally adjusted, we’re like
cave people in computer terms.

We’ve barely discovered charcoal

and started drawing
the first stick figures in our cave.

Now, this is the perspective
I apply to my work every single day.

And now for the next few minutes,

I invite all of you to apply
the same perspective

to the journey ahead of us.

Now, as I put this HoloLens on,

let me explain the setup a little bit.

It’s probably the most risky demo
we have ever done on any stage

with HoloLens,

and I can’t think of a better place
to do it than here at TED.

Momentarily, I am going
to be seeing holograms

right on this stage,

just as clearly as I can see all of you.

Now at the same time,
we have also this special camera

that just walked in onstage

so that all of you can share
in this experience with me

up on all the monitors.

So let’s start our journey.

And what better place
to begin our journey,

than in the computer cave of 2D.

Let’s explore the world
all around us with this new lens,

and understand the computer world
from a brand new perspective.

The computer universe
is both marvelous and primitive.

It’s a universe based on causality.

As developers, we dream
the different causes

and then we program the different effects.

Double click on an icon, that’s a cause.

Open an application, that’s an effect.

Now when we compare this
to our physical universe,

it is overly constraining,

because our universe is not digital.

Our universe is analog.

Our universe doesn’t think
in terms of zero or one,

true or false, or black or white.

We exist in a world
governed by quantum physics,

a universe of zero and one
both at the same time,

a reality based on infinite
probabilities and shades of gray.

You can see how these two worlds collide.

So why are screens so pervasive
in our analog life?

We see screens from the moment we wake up,

to the moment we fall asleep.

Why?

I think it’s because computers
give us superpowers.

Within the digital universe,
we have the power to displace space

and the power to displace time.

It doesn’t matter if you’re using
technology for entertainment,

productivity or communication.

Think of it this way:

let’s all go home tonight

and watch our favorite show on television.

This is theater – time
and space displaced.

As soon as I’m done with this TED Talk,

I’m going to immediately call
my lovely family in Seattle.

That’s displacement of space.

Now, these are such great superpowers

that we put up with
the two-dimensional limitations

of our current digital world.

But what if we didn’t have to?

What if we could have
these same digital powers

in our world?

You can already see glimmers of this,

but I believe our children’s children

will grow up in a world
devoid of 2D technology.

It’s remarkable to dream of this world,

a world where technology
truly understands us –

where we live, work and communicate –

with tools that enhance
the human experience,

not machines that limit our humanity.

So how do we get there?

For me, the answer required
looking at the problem

from a different perspective.

It required sensing the world
from the perspective of a machine.

If you’re a machine trying
to sense our world,

how would you actually
break the problem down?

You’d probably try to classify things

as a human,

an environment

or an object.

But how would that machine
then interact with reality?

And I can think of three ways.

First, as a machine,

I would observe or I would input reality.

Speech recognition
and biometric authentication

are great examples of a machine
interacting with humans

from an input perspective.

Secondly, as a machine,

I could place digital information,
or output information,

into reality.

Holograms are examples of a machine
interacting with an environment

from an output perspective.

Finally, as a machine,

I could exchange energy
with the world via haptics.

Now, imagine being able to feel
the temperature of a virtual object,

or better yet, imagine pushing a hologram

and having it push you back
with equal force.

With this perspective,

we are able to collapse reality
into a simple matrix.

Now here’s a secret:

as an engineer, I get really excited

anytime I can reduce
something to the matrix.

From self-driving cars

to smartphones

to this holographic computer on my head,

machines are becoming capable
of understanding our world.

And they are starting to interact with us

in significantly more personal ways.

Now, imagine having granular control

over everything in the world.

Move the dial one way,

and you get reality.

Move the dial the other way,

and you get virtual reality.

Now, imagine dialing
your entire environment

between virtual and real worlds.

I love it down here.

Now, imagine if I could look at all of you

and dial from real humans into elves.

When technology truly
understands our world,

it will again transform
the ways we interact,

the ways we work and the ways we play.

Less than half a century ago,

two courageous men landed on the moon,

using computers that were less powerful
than the phones in your pockets.

Six hundred million humans watched them

on grainy, black-and-white televisions.

And the world?

The world was mesmerized.

Now imagine how our children
and their children

will experience the continued
exploration of space

with technology
that understands this world.

We already live in a world where
real-time universal translators exist.

And I can squint, and I can already
see holographic telepresence

in our near future.

In fact, since we’ve been lucky
with our demo so far,

let’s try doing something else
even more crazy.

I invite you to experience,

for the first time anywhere in the world,

here on the TED stage,

a real-life holographic teleportation,

between me and my friend,
Dr. Jeffrey Norris,

from NASA’s Jet Propulsion Laboratory.

Finger crossed. Hi, Jeff.

Jeff Norris: Hey, Alex.

Alex Kipman: Phew! That worked.
How are you doing today, Jeff?

(Applause)

JN: Doing great. I had an awesome week.

AK: So, can you tell us a little bit,
Jeff, about where you are?

JN: Well, I’m actually in three places.

I’m standing in a room across the street,

while I’m standing on this stage with you,

while I’m standing on Mars,
a hundred million miles away.

AK: Wow, a hundred million
miles away. This is crazy!

Can you tell us a little bit more
about where all this data

from Mars is coming from?

JN: Absolutely.

This is a precise
holographic replica of Mars,

built from data captured
by the Curiosity Mars Rover,

that I can explore as easily
as a place on Earth.

Humans are natural explorers.

We can instantly
understand an environment,

just by being present in it.

We’ve built tools like our Mars Rover

to extend our vision
and lengthen our reach.

But for decades,

we’ve explored from a seat
behind screens and keyboards.

Now, we’re leaping over all of that,

over the giant antennas
and the relay satellites

and the vastness between worlds

to take our first steps on this landscape
as if we were truly there.

Today, a group of scientists
on our mission

are seeing Mars as never before –

an alien world made
a little more familiar,

because they’re finally exploring it
as humans should.

But our dreams don’t have to end
with making it just like being there.

When we dial this real world
to the virtual,

we can do magical things.

We can see in invisible wavelengths

or teleport to the top of a mountain.

Perhaps someday, we’ll feel the minerals
in a rock just by touching it.

We’re taking the first steps.

But we want the whole world
to join us in taking the next,

because this is not a journey for a few,

but for all of us.

AK: Thank you Jeff, this was amazing.

Thank you so much for joining us
on the TED stage today.

(Applause)

JN: Thank you Alex, bye bye.

AK: Bye, Jeff.

(Applause)

I dream about this future

every single day.

I take inspiration from our ancestors.

We used to live in tribes
where we interacted,

communicated and worked together.

We are all beginning to build technology
that will enable us to return

to the humanity that brought us
where we are today –

technology that will let us stop living
inside this 2D world

of monitors and pixels,

and let us start remembering
what it feels like

to live in our 3D world.

It’s a phenomenal time to be human.

Thank you.

(Applause)

Helen Walters: Thanks so much.
I have some questions.

AK: OK.

HW: So there’s been
some talk in the press.

And I’ll just ask you straight,
then we have a straight answer.

There’s been talk about the difference
between the demos

and the reality of the commercial product.

Talk about this field of view issue.

Is this type of experience what someone
who buys the product will get?

AK: It’s a great question,

Or, said better, this is a question
we’ve been receiving

in the media for possibly the last year.

If you do your research,
I haven’t answered that question.

I’ve purposely ignored it,

because ultimately,
it’s the wrong question to ask.

That’s the equivalent of me showing
holograms to someone for the first time,

and you then saying,
“What’s the size of your television?”

The field of view for the product
is almost irrelevant.

What we should be talking about
is the density of lights,

or radiance, that shows up.

Better said, what the angular resolution
is of the things that you see.

So from that perspective, what you saw –

you know, the camera
is wearing a HoloLens.

So even if I wanted to cheat, I can’t.

HW: But the camera has a different lens
on it than our eye. Right?

AK: The camera has a fish-eye lens on it.

It’s seeing a much wider view
than the human eye is.

So if you think about the points of light
that show up radially

from the vision of the camera,

which is the thing that matters:

how many points of light
can I get in a given volume?

That’s the same as I get
on this HoloLens as I will on that one.

Now, this camera sees
a much wider view of the world, right?

HW: Jesus Christ!

(Laughter)

AK: He did show up!
I told you he’d show up.

Come this way.

(Laughter)

HW: Oh, shit.

AK: And there’s holographic Jeff Norris.

HW: I knew something was happening,
but I really wasn’t sure what.

AK: So in short: to be super crisp,

the camera that you see on the screen
has a wider field of view

than the human eye.

But the angular resolution
of the holograms that you see,

the points of light per unit of area,

are actually the same.

HW: So you spent – Jeff,
I’ll get to you in a minute –

so you spent a lot of time
mapping the stage –

AK: That’s right.

HW: So help me out here:

if I buy a HoloLens and have it at home,

I don’t need to map my apartment, right?

AK: The HoloLens maps in real time
at about five frames per second,

with this technology
that we call spatial mapping.

So in your home, as soon as you put it on,

holograms will start showing up,
and you’ll start placing them

and they’ll start learning your home.

In a stage environment where we’re trying
to get something on my head

to communicate with something over there

with all of the wireless connectivity
that usually brings all conferences down,

we don’t take the risk
of trying to do this live.

So what we do is pre-map the stage
at five frames per second

with the same spatial-mapping technology

that you’ll use with the product at home,

and then we store it,

so that when there’s shenanigans
of wireless in an environment like this,

between the camera’s HoloLens
and the one on my head,

we don’t have things disappear.

Because ultimately, the holograms
are coming from this HoloLens,

and that one is just viewing the HoloLens.

So if I lose connectivity,

you would stop seeing
beautiful things on the screen.

HW: And it was beautiful.

Um … Jeff?

JN: Yes?

HW: Hi.

AK: I’ll take a step back.

HW: So Jeff, you were on Mars,

you were here, you were
in a room across the street.

Tell me more about the fact that,
with holograms, you have sight

but you don’t have touch,
you don’t have smell.

Is this scientifically useful now?

That’s my question for a hologram.

JN: Thanks for the question.

Absolutely, I believe
that these technologies

are scientifically useful right now,

and that’s why we’re using them
in multiple parts of our work at NASA.

So we’re using it to improve
the ways that we explore Mars.

We’re also using it for our astronauts
on the space station.

We’re even using it now to design

the next generation of our spacecraft.

HW: Amazing. OK, Jeff, please go away.
Thank you very much.

(Laughter)

Alex, really, that was amazing.
Thank you so much.

AK: Thank you.

HW: Thank you. Thank you.

(Applause)

数千年后,

我们将回顾计算的第一个
世纪,这

是一个迷人但非常特殊的时代——

历史上唯一一次人类
被简化为生活在二维空间中,

与技术互动的时代,
就好像我们是机器一样;

在漫长的 100 年

,人类在屏幕后进行交流

、娱乐和管理他们的

生活。

今天,我们大部分时间都在
点击和查看屏幕。

互相交流是怎么回事

我不了解你,但我觉得

在这个
由显示器和像素组成的 2D 世界中受到限制。

正是这种局限

和我与人交流的愿望

激发了我作为创作者的灵感。

简而言之:我
想创造一个新的

现实,一个技术让
我们无限接近彼此

的现实,一个以人而非设备

为中心的现实。

我梦想一个现实,技术可以
感知我们所见、所触和所感;

技术
不再阻碍我们的现实,

而是拥抱我们是谁。

我梦想着科技走

在人类的道路上。

我们都拥有

使
人们更像人的技术、

支持自然交互的产品、
语音控制或生物识别技术。

这是进化的下一步。

这是 Microsoft HoloLens

,第一台完全不受束缚的
全息计算机。

像这样的设备将把
3D 全息

内容带入我们的世界,

增强我们体验生活的方式,

超越我们普通的感知范围。

现在,我不
考虑遥远的未来。

我说的是今天。

我们已经看到
像沃尔沃这样的汽车公司

使用 HoloLens 设计不同的汽车。

Case Western 等大学
重新定义了医学生的学习方式;

我个人最喜欢的是,

NASA 正在使用
HoloLens 让科学家全息探索行星

现在,这很重要。

通过将全息图带入我们的世界,

我不仅仅是在谈论新设备
或更好的计算机。

我说的是让我们
摆脱

传统计算的二维限制。

这么说吧:经过

时间调整,我们就像
计算机术语中的洞穴人。

我们几乎没有发现木炭

并开始
在我们的洞穴中绘制第一个简笔画。

现在,这就是
我每天在工作中应用的观点。

现在在接下来的几分钟里,

我邀请你们所有人
将同样的观点应用

到我们面前的旅程中。

现在,当我戴上这个 HoloLens 时,

让我稍微解释一下设置。

这可能是
我们在任何舞台上

使用 HoloLens 做过的最冒险的演示

,我想不出
比在 TED 更好的地方了。

一会儿,我将

在这个舞台上看到全息图,

就像我能看到你们所有人一样清晰。

现在同时,
我们也有了

这个刚刚走上舞台的特殊摄像机,

让大家可以

在所有的监视器上与我分享这次经历。

那么让我们开始我们的旅程吧。

还有什么比在 2D 计算机洞穴中更
适合开始我们旅程的地方


我们用这个新的镜头探索我们周围

的世界,
从一个全新的角度了解计算机世界。

计算机世界
既奇妙又原始。

这是一个基于因果关系的宇宙。

作为开发人员,我们
梦想不同的原因

,然后我们编写不同的效果。

双击一个图标,这是一个原因。

打开一个应用程序,就是一个效果。

现在,当我们将其
与我们的物理宇宙进行比较时,

它过于局限,

因为我们的宇宙不是数字化的。

我们的宇宙是模拟的。

我们的宇宙不
以零或一、

真或假、黑色或白色来思考。

我们存在于一个
由量子物理学支配的世界

,一个零宇宙,同时也是一个宇宙

一个基于无限
概率和灰色阴影的现实。

你可以看到这两个世界是如何碰撞的。

那么为什么屏幕
在我们的模拟生活中如此普遍呢?

从我们醒来

的那一刻到我们入睡的那一刻,我们都会看到屏幕。

为什么?

我认为这是因为计算机
赋予了我们超能力。

在数字宇宙中,
我们有能力取代空间

,也有能力取代时间。

无论您使用的
是娱乐、

生产力还是通信技术都没有关系。

这样想吧:

今晚我们都回家

看我们最喜欢的电视节目吧。

这就是剧院——时间
和空间的错位。

一旦我完成了这个 TED 演讲,

我将立即给
我在西雅图的可爱的家人打电话。

那是空间的位移。

现在,这些都是如此强大的超级大国

,以至于我们忍受了

当前数字世界的二维限制。

但是,如果我们不必这样做呢?

如果我们可以在我们的世界中拥有
这些相同的数字力量会

怎样?

您已经可以看到这一点,

但我相信我们孩子的孩子

将在一个没有二维技术的世界中长大

梦想这个世界是非常了不起的,

一个技术
真正了解我们的世界

——我们生活、工作和交流的地方——

使用
增强人类体验的工具,

而不是限制我们人性的机器。

那么我们如何到达那里呢?

对我来说,答案需要

从不同的角度看待问题。

它需要
从机器的角度感知世界。

如果你是一台
试图感知我们世界的机器,

你将如何真正
分解问题?

您可能会尝试将事物分类

为人类

、环境

或物体。

但是那台机器将如何
与现实互动呢?

我可以想到三种方法。

首先,作为一台机器,

我会观察或输入现实。 从输入的角度来看,

语音识别
和生物特征认证

是机器
与人类交互的很好的例子

其次,作为一台机器,

我可以将数字信息
或输出信息

变为现实。

全息图是机器从输出角度
与环境交互的示例

最后,作为一台机器,

我可以
通过触觉与世界交换能量。

现在,想象一下能够
感受到虚拟物体的温度,

或者更好的是,想象一下推动全息图

并让它
以相同的力量将你推回去。

从这个角度来看,

我们能够将现实折叠
成一个简单的矩阵。

现在有一个秘密:

作为一名工程师,

每当我可以将
某些东西简化为矩阵时,我都会感到非常兴奋。

从自动驾驶汽车

到智能手机,

再到我头上的全息电脑,

机器正在变得
能够理解我们的世界。

他们开始

以更加个性化的方式与我们互动。

现在,想象一下

对世界上的一切进行精细控制。

将拨盘单向移动

,您就会得到现实。

将拨盘向另一方向移动

,您将获得虚拟现实。

现在,想象一下

在虚拟世界和现实世界之间切换您的整个环境。

我喜欢这里。

现在,想象一下,如果我能看着你们所有人,

从真正的人类变成精灵。

当技术真正
了解我们的世界时,

它将再次改变
我们互动

的方式、我们的工作方式和我们的娱乐方式。

不到半个世纪前,

两个勇敢的人登上了月球,

使用的电脑功能
还不如口袋里的手机。

六亿人

在颗粒状的黑白电视上观看它们。

世界呢?

世界被迷住了。

现在想象一下,我们的孩子
和他们的孩子将如何通过

了解这个世界的技术体验对太空的持续探索。

我们已经生活在一个
存在实时通用翻译器的世界中。

而且我可以眯着眼睛,我已经可以

在不久的将来看到全息远程呈现。

事实上,由于
到目前为止我们的演示很幸运,

让我们尝试做一些
更疯狂的事情。

我邀请您

在世界任何地方第一次

在 TED 舞台上体验

我和

来自 NASA 喷气推进实验室的朋友 Jeffrey Norris 博士之间的真实全息传送。

手指交叉。 嗨,杰夫。

杰夫诺里斯:嘿,亚历克斯。

亚历克斯·基普曼:呸! 那行得通。
你今天好吗,杰夫?

(掌声)

JN:做得很好。 我度过了很棒的一周。

AK:那么,杰夫,你能告诉我们一点
你在哪里吗?

JN:嗯,我实际上在三个地方。

我站在街对面的一个房间里,

而我和你站在这个舞台上,

而我站在
一亿英里外的火星上。

AK:哇,一亿
英里之外。 这太疯狂了!

你能告诉我们更多
关于这些

来自火星的数据来自哪里吗?

JN:当然。

这是一个精确
的火星全息复制品,

由好奇号火星探测器捕获的数据构建而成

,我可以像探索
地球上的某个地方一样轻松地探索它。

人类是天生的探险家。 只要身处其中,

我们就可以立即
了解环境

我们已经制造了像火星探测器这样的工具

来扩展我们的视野
并扩大我们的范围。

但几十年来,

我们一直
在屏幕和键盘后面的座位上进行探索。

现在,我们跨越了所有这些,

跨越了巨大的天线
和中继卫星

以及世界之间的广阔空间,在这片土地

上迈出了第一步,就
好像我们真的在那里一样。

今天,
我们任务

中的一群科学家以前所未有的方式看待火星——

一个更加熟悉的外星世界

因为他们终于
像人类一样探索它。

但我们的梦想不一定要
像身临其境一样结束。

当我们把这个现实世界拨到虚拟世界时

我们可以做一些神奇的事情。

我们可以看到不可见的波长

或传送到山顶。

也许有一天,我们会
通过触摸来感受岩石中的矿物质。

我们正在迈出第一步。

但我们希望全世界
都和我们一起走下

一个旅程,因为这不是少数人的旅程,

而是我们所有人的旅程。

AK:谢谢杰夫,这太棒了。

非常感谢您今天加入我们
的 TED 舞台。

(掌声)

JN:谢谢Alex,再见。

AK:再见,杰夫。

(掌声)

我每天都梦想着这个未来

我从我们的祖先那里得到灵感。

我们曾经生活在
我们互动、

交流和一起工作的部落中。

我们都开始构建技术
,使我们能够回归

让我们拥有今天的人性——

技术让我们不再生活
在这个

由显示器和像素组成的 2D 世界中

,让我们开始
记住它的感觉

生活在我们的 3D 世界中。

这是成为人类的非凡时期。

谢谢你。

(掌声)

Helen Walters:非常感谢。
我有一些疑问。

AK:好的。

HW:所以
媒体上有一些讨论。

我会直接问你,
然后我们有一个直接的答案。

一直在谈论
演示

与商业产品的现实之间的差异。

谈谈这个视野问题。

购买产品的人会得到这种体验吗?

AK:这是一个很好的问题,

或者,更好地说,这是
我们

可能在去年一直在媒体上收到的一个问题。

如果你做你的研究,
我还没有回答这个问题。

我故意忽略了它,

因为最终,
这是一个错误的问题。

这相当于我
第一次向某人展示全息图,

然后你说,
“你的电视有多大?”

产品的视野
几乎无关紧要。

我们应该谈论的
是出现的光的密度

或辐射。

更好地说,
你看到的东西的角分辨率是多少。

所以从这个角度来看,你所看到的——

你知道,
相机戴着一个 HoloLens。

所以即使我想作弊,我也做不到。

HW:但是相机上的
镜头与我们的眼睛不同。 对?

AK:相机上有一个鱼眼镜头。

它看到的视野
比人眼要宽得多。

因此,如果您考虑

从相机的视野径向显示

的光点,这很重要:

在给定的体积中我可以获得多少光点?


与我在这个 HoloLens 上的使用方式相同。

现在,这台相机可以
看到更广阔的世界,对吧?

HW:耶稣基督!

(笑声)

AK:他确实出现了!
我告诉过你他会出现的。

这边来。

(笑声)

HW:哦,操。

AK:还有全息杰夫·诺里斯。

HW:我知道发生了什么事,
但我真的不确定是什么。

AK:所以简而言之:为了超级清晰

,你在屏幕上看到的摄像头

比人眼的视野更广。

但是
你看到的全息图的角度分辨率,

每单位面积的光点

,实际上是相同的。

HW:所以你花了–杰夫,
我会在一分钟内找到你–

所以你花了很多时间
绘制舞台图–

AK:没错。

HW:所以请帮帮我:

如果我买了一个 HoloLens 并把它放在家里,

我就不需要映射我的公寓了,对吧?

AK:HoloLens
以大约每秒 5 帧的速度实时映射,

使用我们称之为空间映射的技术。

所以在你的家里,只要你戴上它,

全息图就会开始出现
,你会开始放置它们

,它们就会开始学习你的家。

在舞台环境中,我们
试图通过

通常会导致所有会议中断的所有无线连接与那里的某物进行交流,

我们不会
冒险尝试现场进行。

因此,我们所做的是以
每秒 5 帧的速度预先映射舞台,

使用与您在家中使用的产品相同的空间映射技术,

然后我们将其存储起来,

这样当
在这样的环境中出现无线恶作剧时 这一点,

在相机的 HoloLens
和我头上的那个之间,

我们没有让东西消失。

因为最终,全息图
来自这个 HoloLens,

而那个人只是在查看 HoloLens。

因此,如果我失去连接,

您将无法
在屏幕上看到美丽的事物。

HW:而且很漂亮。

嗯……杰夫?

JN:是吗?

侯:嗨。

AK:我会退后一步。

HW:所以杰夫,你在火星上,

你在这里,你
在街对面的一个房间里。

告诉我更多关于
全息图的事实,你有视觉

但你没有触觉,
你没有嗅觉。

这在科学上有用吗?

这是我对全息图的问题。

JN:谢谢你的问题。

当然,我
相信这些技术

现在在科学上是有用的

,这就是
我们在 NASA 工作的多个部分中使用它们的原因。

所以我们用它来改进
我们探索火星的方式。

我们也将它用于
空间站上的宇航员。

我们现在甚至用它来设计

我们的下一代航天器。

HW:太棒了。 好的,杰夫,请走开。
非常感谢你。

(笑声)

亚历克斯,真的,这太棒了。
太感谢了。

AK:谢谢。

侯:谢谢。 谢谢你。

(掌声)