Education and Entertainment Two sides of the same coin

[Music]

my name is naomi

and my work requires me to do many

different things

i make documentary films about social

and political themes

i design immersive and interactive

experiences through media

i have experimented with virtual reality

storytelling

and recently i am teaching myself

ludology

just the act of studying and playing

games

and i’m really lucky to be able to

follow my curiosity

it’s a fortunate place to be

but this approach also requires me to be

a lifelong student

i constantly need to learn new skills

upgrade and involve my thinking

but all this learning is self-initiated

that means that i don’t use school to do

them

i use the internet don’t write me off

just yet

back when i was in school i felt

demotivated

and uninspired like i didn’t have a

choice

over what i got to learn back then

learning for me was just a means to an

end

the end being exams i had this

dysfunctional belief

that my grades would determine my future

and i didn’t have very good grades and

so i didn’t feel entitled to the life

that i wanted

what i didn’t realize back then so

there’s never really an

end to learning especially in the world

we live in now

at the pace at which it is evolving we

constantly need to adapt

to new knowledge and new skills

so i had a bit of unlearning to do

it might be important at this point to

distinguish between learning and

schooling

the truth is that i wasn’t bad at

learning

it was just bad at learning in the way

that it was prescribed in school

and it isn’t just me this is the

experience of countless students out

there

even today there are some reasons for

this

our schooling system was built in a

different era

the industrial revolution had created a

need to rapidly teach

a lot of people very specific skills

create mass literacy and we

industrialized learning too

but we lost something in transition

we lost the ability to pay attention to

individuals

and their personal learning journeys

but the industrial revolution is done

and we live in a post google post

wikipedia age

on the internet reality is no longer

stagnant

lifeless unadaptive like how it is

in a textbook or a lecture

we now have the world’s information the

tip of our fingers

this is just indicative of how complex

our world has become

and to meet these challenges the 21st

century needs new skills

it requires us to be more creative while

solving problems

and not just following orders it

requires us to think more critically

about the information we consume not

really memorize it through root learning

anymore

we need to collaborate across

disciplines not to stay confined

in our neatly designated fields

we need to understand things effectively

in order to be able to communicate

at scale so when we have

already recognized all of this

why have our institutes fail to adjust

to these methods

let’s ask ourselves a question as a

community

one that would benefit not just us but

more importantly the generations that

come after us

how might we foster a better

relationship towards learning

through methods that meet the demands of

the 21st century

while being in a profession that is all

about creating experiences

and telling stories there have been some

interesting takeaways that i have had

and some of these takeaways might lend

itself

to enhancing education as we know it

have you noticed that adults and

children

alike never feel like it’s a chore when

they watch a movie

or play a sport or do something that’s

considered fun

this is what differentiates

entertainment from education

let’s take a look at films as a medium

everybody recognizes its capacity to

entertain us

to absorb us in its stories we need to

be able to acknowledge

that these stories have the power of

transmitting ideas

consciously or subconsciously through

its plot

or its characters we can relate to

perspectives

of those outside of ourselves and tap

into what is known

as empathy sure we can learn about the

histories of a place through a text

or hear about how climate change affects

us through a lecture

what we what but what we miss out on is

what is happening to people

under the surface the thing is that we

are hardwired to learn

through one another’s experiences

back in the stone age our ancestors

sat around a fire exchanging anecdotes

that were crucial to our survival and

reproduction

and that helped us navigate the world

think of stories as a vessel

that store and transmit crucial

learnings

or a map that indicates to us social

moral behavior

teaches us values in character but they

can also entertain us

delight us move us anger us make us

question

take for instance a documentary called

an insignificant man

this was the first film that i worked on

professionally

and it transformed the way i saw stories

forever

for those who don’t know the film

explores the rise

of a novice party called the aam agni

party

and the journey of a regular common man

known as arvin kejriwal

who becomes the first time chief

minister of delhi

we can all relate to the story of an

underdog fighting an

uphill battle that seems to have

overwhelming odds

right a story that leverages the human

experience

of struggling and overcoming something

that is larger than ourselves

and hence being a conduit for larger

ideas and conversations

in the screenings that we had across the

country film

actually triggered conversations such as

is democracy just limited to our ability

to vote

once in five years or is it more than

that

how much participation or regular people

should a democracy allow

we saw conversations like these opening

up not just among audiences in

india but worldwide audiences came from

countries that experienced

similar political upheavals and exchange

those stories with one another

imagine a whole political lesson be

broken down to students

through first-hand experiences of people

all around the world

can do discourse like this exist in the

pages for textbook

imagine how this approach through

stories would help

better in honing skills like

communication and critical thinking

civic engagement is a very important

topic but how we impart it to people

gets kind of boring students sit at

their desks

and learn definition after definition

but never learn

how this participation will affect and

change

every aspect of their lives

but imagine if these lessons were to be

imparted to students

by literally transporting them to a

historical event

that demonstrates these concepts that

completely engulfs them

immerses them we did exactly this with

virtual reality

this is a film called right to pray that

i worked on as an editor

it was the first ever vr documentary

that came out of india

and shows us a certain struggle for

rights and resources

the film puts you in the shoes of women

from shabarimala

who are fighting for the right to enter

places of worship

places that they have been barred from

because of patriarchal notions of purity

and tradition

to feel a part of that struggle to feel

like you’re encountering it

first hand can maximize empathy

we also made a virtual reality

experience called cast is not a rumor

which drops you in the center of dalit

protests that broke out

in gujarat once again

it encourages you to see the

perspectives of those

whose voices are otherwise unrepresented

in formal education

these stories give you the opportunity

to know yourself

by stepping outside your own mind and

seeing yourself in relation to the world

empathy is the driver for radical social

change

and that is going to be necessary for us

to transform our societies

visual storytelling mediums make ideas

durable

they act as a good segue to put into

context

information that might otherwise seem

remote and unrelatable to us at first

we just need to find ways to make

empathy more habitual in education

so we can help students answer the

question

so what why should i care

just like how humans are hardwired to

tell stories

we’re also hardwired to engage in play

you see games from the beginning

teach us how to pursue a goal and

different ways of approaching that goal

it provides us with tools and incentives

to either solve that mystery or win that

battle

or find that treasure similar behavior

can be observed

when you put a kid in a playground

let’s say that they’re climbing a jungle

gym for the very first time

and they figured out that they need to

climb all the way to the top

to be able to slide down

and once they have figured this out it’s

probable that they would do this again

and again but maybe this time

they would do something slightly

differently try another path

or another section of the jungle gym

they might fall

but they intuitively understand that

this failure is not

absolute because in play

there is no such thing as screwing up

it’s a safe and supportive environment

to try

test and tinker

i’m lucky to be in a professional

environment where every day feels like

what school should have felt like

i experiment with different mediums and

play around with my ideas

my current challenge is now

experimenting with how stories and games

can come together and act as a catalyst

for change

i’m building a story based game module

that could help tweens

teenagers and young adults build

critical thinking skills

when encountering fake news on the

internet

for some time now the internet has been

contaminated with misinformation and

disinformation

and we need to ask ourselves how often

do we question the source of our news

do we ask who is creating this

information we see on social media

or our whatsapp groups how often do we

end up passing along this information

without having critically analyzed it

the internet unlike school does not

adhere to a curriculum

of carefully crafted material

but if this was cool we would have all

failed that test

it’s nice to look at education and

entertainment in binaries

for one must support the other to

maximize engagement

and immersion but this also puts a lot

of responsibility on an entertainment

industry

that needs to see the value in their

stories in shaping

individual beliefs and societies

stories tend to promote harmful notions

of patriarchy

or violence or poor social conduct and

sexual conduct this just further cements

dysfunctional beliefs

that our society already struggles with

if we simply looked at entertainment

with the same length of responsibility

that we do to education

the quality of the content that we

create in demand as a country

would automatically improve

so today if i would like to leave you

with any singular thought

it would be that education and

entertainment are not two separate

entities

but two sides of the same coin modern

media

we have the responsibility as lifelong

learners

to demand better stories better ideas

and better values from both our

education

and entertainment systems in our country

thank you

[Music]

[音乐]

我的名字叫 naomi

,我的工作需要我做很多

不同的事情

我制作关于社会

和政治主题的纪录片

我通过媒体设计身临其境的互动

体验

我尝试过虚拟现实

讲故事

,最近我正在自学

ludology 学习和玩

游戏的行为

,我真的很幸运能够

追随我的好奇心,

这是一个幸运的地方,

但这种方法也要求我成为

一名终身学生,

我不断需要学习新技能

升级并参与我的思考,

但所有 这种学习是自发的

,这意味着我不使用学校来做

它们

我使用互联网不要把我写

下来当我还在学校的时候我感到

沮丧

和没有灵感,就像我没有

选择一样

那时我要学的东西

对我来说学习只是达到

目的

的一种手段 最终是考试 我有一种

功能失调的信念

,即我的成绩将决定我的未来,

而我没有 你的成绩很好,

所以我觉得我没有资格过我想要的生活

我当时没有意识到,

所以学习永远不会真正

结束,尤其是在

我们现在生活的世界

中,它正在以它正在发展的速度

不断需要

适应新知识和新技能,

所以我有点忘乎所以

在这一点上

区分学习和

学校教育可能很重要

事实是我不擅长

学习

它只是不擅长学习

学校规定的方式

,不仅仅是我这

是无数学生的经历,

即使在今天也有一些原因

我们的教育系统是在

不同的时代建立

的,工业革命创造

了迅速

教很多人非常具体的技能

创造大众识字,我们也

工业化学习,

但我们在转型过程中失去了一些东西

我们失去了关注

个人

及其个人学习旅程的能力

但t 工业革命已经结束

,我们生活在谷歌发布

维基百科时代

的互联网时代,现实不再

像教科书或讲座中那样停滞不前,毫无生气,

我们现在拥有世界的信息

,我们的指尖

这只是指示性的

我们的世界变得多么复杂

以及迎接这些挑战 21

世纪需要新技能

它要求我们在解决问题时更有创造力,

而不仅仅是服从命令 它

要求我们更批判性地

思考我们所消费的信息,而不是

真正记住它 基础学习

不再需要跨学科合作,

不要

局限于我们整齐指定的领域,

我们需要有效地理解事物

,以便能够

进行大规模交流,所以当我们

已经认识到这一切时,

为什么我们的机构无法

适应 这些方法

让我们作为一个社区问自己一个问题,这个问题

不仅对我们有益,而且

更重要 y 在我们之后的几代人中,

我们

如何才能通过满足 21 世纪需求的方法来促进更好的

学习关系,

同时从事一个完全是

创造经验

和讲故事的职业

,我有一些有趣的收获

正如我们所知道的那样,其中一些要点可能有助于加强教育

你是否注意到成人和

儿童

看电影

、做运动或做一些

被认为有趣的事情时都不会觉得这是一件苦差事,

这就是

娱乐与娱乐的区别 教育

让我们把电影看成一种媒介,

每个人都认识到它有能力

娱乐我们

,让我们沉浸在它的

故事中 与

我们之外的人的观点相关联,并

利用所谓

的同理心 当然,我们可以

通过文本了解一个地方的历史,

或者通过讲座了解气候变化如何影响

我们

我们是什么,但我们错过了

什么是在地表下发生在人们身上

的事情是

我们与生俱来的

通过彼此

在石器时代的经验学习,我们的祖先

围坐在火堆旁

,交流对我们的生存和繁衍至关重要的轶事

,帮助我们驾驭世界

将故事视为

存储和传输重要知识的容器,

或显示指示的地图 对我们来说,社会

道德行为

教会了我们品格的价值观,但它们

也可以让我们

感到高兴,我们感动我们愤怒,我们让我们

质疑,例如一部名为《

微不足道的男人》的纪录片,

这是我专业制作的第一部电影

,它改变了我的方式

为那些不知道的人永远看故事这部电影

探索了

一个名为 aam agni 派对的新手派对的兴起

和一个 re 的旅程

被称为 arvin kejriwal 的普通人

,他首次成为德里的首席

部长

比我们自己大

,因此成为

我们在全国范围内放映的更大想法和对话的渠道,

电影

实际上引发了对话,

例如民主是否仅限于我们每五年

投票一次的能力,

还是不止

于此 参与或普通人

应该民主允许

我们看到这样的

对话不仅在印度的观众中展开,

而且全世界的观众来自

经历过

类似政治动荡的国家并相互交流

这些故事

想象一个完整的政治课通过以下方式

向学生分解

世界各地人们的第一手经验

c 像这样的话语是否存在

于教科书的页面中,

想象一下这种通过

故事的方法如何有助于

更好地磨练

沟通和批判性思维等技能

公民参与是一个非常重要的

话题,但我们如何将它传授给人们

会让学生们坐在

他们的 课桌

并在定义之后学习定义,

但从不

知道这种参与将如何影响和

改变

他们生活的各个方面

我们正是通过虚拟现实做到了这一点,

这是一部名为“祈祷权利”的电影,

我曾担任剪辑师,

这是有史以来第一部

来自印度的 VR 纪录片

,向我们展示了为权利和资源而进行的某种斗争,

这部电影将你置于

为争取进入礼拜场所的权利而战的 shabarimala 妇女的鞋子

由于父权制的纯洁和传统观念,他们被禁止

参与这场斗争,让

你感觉

自己亲身体验可以最大限度地产生同理心

再次在古吉拉特邦爆发的达利特抗议活动的中心,

它鼓励你看到

那些

在正规教育中

无法表达

自己声音的人

的观点 世界

同理心是激进社会变革的驱动力

,这对于我们改变社会来说是必要

的 首先,

我们只需要想办法让

同理心在教育中更加习惯,

这样我们就可以帮助学生回答问题 问题

所以我为什么要关心

就像人类天生会

讲故事一样

我们也天生会参与游戏

你看到游戏从一开始

就教我们如何追求目标以及实现目标的

不同方式

它为我们提供了 当你把一个孩子放在操场上时,可以观察

到解决这个谜团或赢得那

场战斗或找到宝藏的工具和激励措施。

假设他们

第一次

攀爬丛林健身房,他们发现他们 需要

一直爬到顶部

才能滑下

,一旦他们弄清楚这一点

,他们很可能会一次又一次地这样做

,但也许这次

他们会做一些稍微

不同的事情,尝试另一条路径

或另一部分

他们可能会摔倒,

但他们直觉地理解

这种失败并不是

绝对的,因为在游戏

中没有搞砸这样的事情,

这是一个安全和支持的环境

尝试 est and tinker

我很幸运能在一个专业的

环境中,每天

都感觉就像学校应该有的感觉,

我尝试不同的媒介并

玩弄我的想法

我目前的挑战是

尝试如何将故事和

游戏融合在一起 作为变革的催化剂

我正在构建一个基于故事的游戏模块

,可以帮助

青少年和年轻人

在互联网上遇到假新闻时培养批判性思维能力

一段时间以来,互联网已经被

错误信息和虚假信息污染了

,我们需要 问问自己,我们多久

质疑一次新闻的来源,

我们是否会问是谁在创建

我们在社交媒体

或我们的 whatsapp 群组上看到的这些信息,我们多久会在

没有进行批判性分析的情况下传递这些信息

,互联网不像学校那样 不

遵守

精心制作的课程,

但如果这很酷,我们都会

通过测试失败

很高兴看到二进制中的教育和

娱乐,

因为一个人必须支持另一个人,以

最大限度地提高参与度

和沉浸感,但这也给娱乐行业带来了

很多责任

,需要看到他们的

故事在塑造

个人信仰和社会

故事中的价值 倾向于宣扬

父权制

或暴力或不良社会行为和

性行为的有害观念,如果我们只是以与教育内容质量相同的责任来看待娱乐,这只会进一步巩固

我们社会已经在与之斗争的功能失调的信念

作为一个国家,我们创造的需求

会自动改善,

所以今天如果我想让你

有任何单一的想法,

那就是教育和

娱乐不是两个独立的

实体,

而是同一枚硬币的两个方面现代

媒体

我们有责任 终身

学习者要求更好的故事更好的想法

和更好的价值观

我们国家的教育和娱乐系统都

谢谢你

[音乐]