We Can All Learn To See Music

i’ve always had

a different perception of music very

different than

classical music theory one of my

earliest recollections of that

difference

i was around age 10 in grade school i

raised my hand and i asked the teacher

why the note on the piano

sounded so yellow the teacher didn’t

really understand the question

she’s a bit annoyed with me today is

very different though

today the sciences of perception are

thriving

and different forms of audio and visual

media

are converging so perhaps today that

question could have drawn curiosity

instead

i found out years later that i have

synesthesia

it’s a condition where the senses are

partially combined

and it’s common to see color

shape and form when listening to music

in my adult life i chose to act on this

quality because i

always suspected that they were

universally visual properties

contained within music visual properties

that everyone can perceive

to some degree after all music

is an anomaly it can draw a highly

emotional response from all of us

and yet there’s nothing tangible in it

like in a painting or in a photograph

so what does music actually mean

and in an increasingly visual world is

just hearing music still enough

what if we could also see music

so i’ve made some animations for today

and i’ve used the same simulations to

produce both the visuals

as well as the sound and through these

animations

i like to convey how the same principles

of design can exist simultaneously

simultaneously in graphics as well as in

music

first size and distance

for many this first diagram might be

obvious i see

size and distance as a basis that’s

incredibly common in both

graphics as well as sound things are

close to us

or larger or if they make forceful

impacts they’ll be louder

and if they’re far away from us or small

or if they make light impacts

they’ll be softer here observe all three

properties

working in unison

[Music]

now let’s get a touch more abstract the

next animation will demonstrate musical

location

instead of depth think of a flat visual

canvas like in a painting

up and down will correspond to the

higher and lower pitch of the note

and left to right will correspond to our

left and right like which ear we hear it

from

[Music]

next the concept of weight there are

strong similarities to how graphic

design

and music approach weight to portray a

heavy weight

large low dim often slow moving elements

are used

and to portray a lighter weight high

bright often more frequent elements are

used

here observe weight working in the

visual sense and at the same time

in the musical sense

[Music]

[Applause]

note progressions or the flow of notes

is a fascinating aspect of music

musicians often describe major and minor

note progressions as

light and dark now let’s compare that to

lighting on a film a scary movie would

be lit with

long dark shadows or nighttime lighting

a kid’s tv show would be completely

different it would use

warm bright light and soft shadows or

daytime lighting

and let’s observe the direct

relationship between lighting and note

progressions

so

i try to use the piano when i can

because the sound is so recognizable

but for the next two animations i’ve

used direct sound synthesis

to show an even closer relationship

between graphics and sound

let’s have a look at how color

temperature can exhibit the same

properties

as musical timbre

here you might notice how the blue

sounds different than the red

that’s the timbre as the color

temperature increases it goes from blue

to red

and we can also use temperature to

describe musical timbre

a cool timbre would have low distortion

sound waves like a flute

and a warm timbre would have high

distortion sound waves like a violet

[Music]

for the last animation i’d like to

discuss an incredibly foundational

aspect of music repetition patterns of

notes

triplets or notes in pairs of four or

five

graphic design has an equivalent that

everybody knows about

it’s the shape triangles squares

circles and we learn about shapes before

we learn how to walk

i found that musical pitch and

repetition structure

fit seamlessly into the most basic shape

patterns

[Music]

um

[Music]

oh

as these animations illustrate there’s

more to music

than abstract patterns and tones and

that the visual

and musical components of our minds

aren’t really so different

so as our perceptions of music continue

to evolve

in an increasingly visual world visual

music theory

will allow us to use our sight to better

understand music

you

我一直

对音乐有不同的看法,

古典音乐理论非常不同我

最早对这种差异的回忆之一

我大约 10 岁上小学

我举起手问老师

为什么钢琴上的音符

听起来这么黄 老师并没有

真正理解

她今天对我有点恼火的问题是

非常不同的,尽管

今天感知科学正在

蓬勃发展

,不同形式的视听

媒体

正在融合,所以也许今天这个

问题本可以引起好奇心

而不是

我发现 几年后,我有了

联觉,

这是一种感觉部分结合的情况,

在我成年后听音乐时,通常会

看到颜色

的形状和形状 在

每个人都可以感知

到的音乐视觉属性中毕竟音乐

是它可以绘制的异常啊

我们所有人都做出了强烈的情感反应

,但在绘画或照片中没有什么有形的东西,

所以音乐的真正含义是什么

,在一个日益视觉化的世界中,

只要听到音乐就足够

了,如果我们也能看到音乐的话,

所以我' 我为今天制作了一些动画

,我使用相同的模拟来

制作视觉

效果和声音,通过这些

动画,

我想传达相同

的设计原则如何同时存在

于图形和

音乐中

对于许多人来说,尺寸和距离第一张图可能很

明显,我认为

尺寸和距离是一个基础,这

图形

和声音中都非常

常见

“离我们很远或很小,

或者如果它们产生轻微的影响,

它们会在这里变得更柔和观察所有三个

属性

协同工作

[音乐]

现在让我们来点更抽象的下一个

t 动画将展示音乐

位置

而不是深度 想象一个平面的视觉

画布,就像一幅画

上下将对应于

音符的高低音高

,从左到右将对应于我们的

左右,就像我们听到它的耳朵

来自

[音乐]

下一个重量的概念 与

图形

设计

和音乐处理重量

的方式非常相似

观察重量在

视觉上的作用,同时

在音乐上的作用

[音乐]

[掌声]

音符进行或音符流动

是音乐的一个迷人方面

音乐家经常将主要和次要

音符进行描述为

明暗现在让我们比较

为电影照明,恐怖电影会

长长的黑暗阴影照亮,或者夜间

照明儿童电视节目会完全

不同 应该使用

温暖明亮的灯光和柔和的阴影或

白天的灯光

,让我们观察

灯光和音符进行之间的直接关系,

所以

我尽量使用钢琴,

因为声音很容易辨认,

但在接下来的两个动画中,我

使用了直接声音 合成

以显示图形和声音之间更紧密的关系

让我们来看看

色温如何表现出与

音乐音色相同的属性在

这里您可能会注意到

随着色温的增加,蓝色听起来与作为音色的红色

不同 蓝色

到红色

,我们也可以用温度来

描述音乐

音色 冷音色会有

像长笛一样低失真的声波

,暖音色会有

像紫罗兰一样高失真的声波

[音乐

] 最后一个动画我想

讨论音乐重复模式的一个令人难以置信的基础

方面

音符

三连音或四五成对的音符

图形设计有一个 相当于

每个人都知道

它的形状三角形正方形

圆形我们在学习如何走路之前先了解形状

我发现音乐音高和

重复结构

无缝融入最基本的形状

模式

[音乐]

[音乐]

,这些动画说明了 音乐

不仅仅是抽象的模式和音调,

而且我们头脑中的视觉

和音乐成分

并没有太大的不同,

因此随着我们对音乐的感知

在一个日益视觉化的世界中不断发展,视觉

音乐理论

将使我们能够使用我们的视觉 更好地

理解

你的音乐