How the progress bar keeps you sane Small Thing Big Idea a TED series

Translator: Camille Martínez
Reviewer: Krystian Aparta

How many people are bored at their desk

for how many hours every day

and how many days a week
and how many weeks a year

for how many years in their life?

[Small thing. Big idea.]

[Daniel Engber on
the Progress Bar]

The progress bar is just
an indicator on a computer

that something’s happening
inside the device.

The classic one that’s been used
for years is a horizontal bar.

I mean, this goes back
to pre-computer versions of this

on ledgers, where people would fill in
a horizontal bar from left to right

to show how much of a task
they had completed at a factory.

This is just the same thing on a screen.

Something happened in the 70s

that is sometimes referred
to as “the software crisis,”

where suddenly, computers
were getting more complicated

more quickly than anyone
had been prepared for,

from a design perspective.

People were using percent-done
indicators in different ways.

So you might have a graphical
countdown clock,

or they would have a line of asterisks

that would fill out
from left to right on a screen.

But no one had done
a systematic survey of these things

and tried to figure out:

How do they actually affect
the user’s experience

of sitting at the computer?

This graduate student named Brad Myers,

in 1985, decided he would study this.

He found that it didn’t really matter

if the percent-done indicator
was giving you the accurate percent done.

What mattered was
that it was there at all.

Just seeing it there
made people feel better,

and that was the most surprising thing.

He has all these ideas
about what this thing could do.

Maybe it could make people
relax effectively.

Maybe it would allow people
to turn away from their machine

and do something else
of exactly the right duration.

They would look and say,
“Oh, the progress bar is half done.

That took five minutes.

So now I have five minutes
to send this fax,”

or whatever people were doing in 1985.

Both of those things are wrong.

Like, when you see that progress bar,

it sort of locks your attention
in a tractor beam,

and it turns the experience of waiting

into this exciting narrative
that you’re seeing unfold in front of you:

that somehow, this time you’ve spent
waiting in frustration

for the computer to do something,

has been reconceptualized as:

“Progress! Oh! Great stuff is happening!”

[Progress…]

But once you start thinking
about the progress bar

as something that’s more
about dulling the pain of waiting,

well, then you can start fiddling
around with the psychology.

So if you have a progress bar
that just moves at a constant rate –

let’s say, that’s really
what’s happening in the computer –

that will feel to people
like it’s slowing down.

We get bored.

Well, now you can start
trying to enhance it

and make it appear to move
more quickly than it really is,

make it move faster at the beginning,
like a burst of speed.

That’s exciting, people feel like,
“Oh! Something’s really happening!”

Then you can move back into a more
naturalistic growth of the progress bar

as you go along.

You’re assuming that people are focusing
on the passage of time –

they’re trying to watch grass grow,

they’re trying to watch a pot of water,
waiting for it to boil,

and you’re just trying
to make that less boring,

less painful and less frustrating

than it was before.

So the progress bar at least gives you

the vision of a beginning and an end,

and you’re working towards a goal.

I think in some ways,
it mitigates the fear of death.

Too much?

译者:Camille Martínez
审稿人:Krystian

Aparta 有多少人在他们的一生中

每天有多少小时、每周有

多少天
、一年有多少周感到无聊

【小东西。 好主意。]

[进度条上的 Daniel Engber

] 进度条只是
计算机上的一个指示器,

表明设备内部正在发生某些事情
。 多年来

一直使用的经典
是单杠。

我的意思是,这可以
追溯到分类账上的计算机前版本

,人们会
从左到右填写一个水平条,

以显示
他们在工厂完成了多少任务。

这在屏幕上是一样的。

70 年代发生了一件

有时
被称为“软件危机”的事情,从设计的角度来看

,突然之间,计算机
变得

比任何人都准备好的更快地变得更加复杂

人们
以不同的方式使用完成百分比指标。

所以你可能有一个图形
倒计时时钟,

或者他们会有一行星号

,会
在屏幕上从左到右填充。

但没有人
对这些事情进行过系统的调查

并试图弄清楚:

它们实际上如何
影响用户

坐在电脑前的体验?

这位名叫布拉德·迈尔斯的研究生

在 1985 年决定要研究这个。

他发现

完成百分比指标
是否为您提供准确的完成百分比并不重要。

重要的
是它就在那里。

光是看到那里
就让人心情好起来

,这是最令人惊讶的事情。

关于这东西能做什么,他有所有这些想法。

也许它可以使人们
有效地放松。

也许它可以让
人们远离他们的机器

,做一些
其他时间完全合适的事情。

他们会看着并说,
“哦,进度条已经完成了一半。

这花了五分钟。

所以现在我有五分钟的时间
来发送这份传真,”

或者其他人在 1985 年所做的事情。

这两件事都是错误的。

就像,当你看到那个进度条时,

它有点像把你的注意力锁定
在拖拉机光束上

,它把等待的经历变成

了你眼前展开的激动人心的故事

:不知何故,这一次你已经
沮丧地

等待计算机做某事,

已经被重新概念化为:

“进步!哦!伟大的事情正在发生!”

[进度…]

但是,一旦您开始
将进度条

视为更多
是为了减轻等待的痛苦

,那么您就可以开始
摆弄心理学了。

因此,如果您有
一个以恒定速度移动的进度条——

比方说,这
就是计算机中正在发生的事情——

人们会
觉得它正在变慢。

我们感到无聊。

好吧,现在你可以开始
尝试增强

它,让它看起来比实际

移动得更快,让它在开始时移动得更快,
就像速度爆发一样。

这很令人兴奋,人们会觉得,
“哦!真的发生了什么事!”

然后,随着您的进行,您可以回到更
自然的进度条增长

中。

你假设人们正在关注
时间的流逝——

他们试图观察草的生长,

他们试图观察一壶水,
等待它沸腾,

而你只是
想让它 不像以前那么无聊,

不那么痛苦,也不那么沮丧

所以进度条至少给你

一个开始和结束的愿景

,你正在朝着一个目标努力。

我认为在某些方面,
它减轻了对死亡的恐惧。

太多了?