How to recover from activism burnout Yana Buhrer Tavanier

In the summer of 2017,

a woman was murdered
by her partner in Sofia.

The woman, let’s call her “V,”

was beaten for over 50 minutes

before she died.

The morning after,

her neighbors told the press
that they heard her screams,

but they didn’t intervene.

You see, in Bulgaria
and many other societies,

domestic violence is typically seen
as a private matter.

Neighbors, however, are quick to react
to any other kind of noise.

We wanted to expose and affect
the absurdity of this.

So we designed an experiment.

We rented the apartment
just below V’s for one night.

And at 10pm,

Maksim, the artist in our group,

sat on the drum set
we had assembled in the living room

and started beating it.

Ten seconds.

Thirty seconds.

Fifty seconds.

A minute.

A light came on in the hallway.

One minute and 20 seconds.

A man was standing at the door,
hesitant to press the bell.

One minute and 52 seconds.

The doorbell rang,

a ring that could have saved a life.

“Beat.” is our project exploring
the ominous silence

surrounding domestic violence.

We filmed the experiment,
and it became instantly viral.

Our campaign amplified
the voices of survivors

who shared similar stories online.

It equipped neighbors
with specific advice,

and many committed to taking action.

In a country where every other week,

the ground quietly embraces
the body of a woman

murdered by a partner or a relative,

we were loud,

and we were heard.

I am an activist,

passionate about human rights innovation.

I lead a global organization
for socially engaged creative solutions.

In my work, I think about
how to make people care and act.

I am here to tell you
that creative actions can save the world,

creative actions and play.

I know it is weird to talk about play
and human rights in the same sentence,

but here is why it’s important.

More and more, we fear
that we can’t win this.

Campaigns feel dull,

messages drown,

people break.

Numerous studies, including a recent one
published by Columbia University,

show that burnout and depression
are widespread amongst activists.

Years ago, I myself was burned out.

In a world of endless ways forward,
I felt at my final stop.

So what melts fear or dullness or gloom?

Play.

From this very stage, psychiatrist
and play researcher Dr. Stuart Brown

said that nothing
lights up the brain like play,

and that the opposite of play is not work,

it’s depression.

So to pull out of my own burnout,

I decided to turn my activism
into what I call today “play-tivism.”

(Laughter)

When we play, others want to join.

Today, my playground
is filled with artists,

techies and scientists.

We fuse disciplines
in radical collaboration.

Together, we seek new ways
to empower activism.

Our outcomes are not meant to be playful,

but our process is.

To us, play is an act of resistance.

For example, “Beat.,”
the project I talked about earlier,

is a concept developed by a drummer
and a software engineer

who didn’t know each other
two days before they pitched the idea.

“Beat.” is the first winner
in our lab series

where we pair artists and technologists
to work on human rights issues.

Other winning concepts
include a pop-up bakery

that teaches about fake news through
beautiful but horrible-tasting cupcakes –

(Laughter)

or a board game that puts you
in the shoes of a dictator

so you get to really grasp the range
of tools and tactics of oppression.

We did our first lab
just to test the idea,

to see where it cracks
and if we can make it better.

Today, we are so in love with the format
that we put it all online

for anyone to implement.

I cannot overstate the value
of experimentation in activism.

We can only win
if we are not afraid to lose.

When we play, we learn.

A recent study published
by Stanford University

about the science
of what makes people care

reconfirms what we have
been hearing for years:

opinions are changed
not from more information

but through empathy-inducing experiences.

So learning from science and art,

we saw that we can talk about
global armed conflict through light bulbs,

or address racial inequality in the US

through postcards,

or tackle the lack of even
one single monument of a woman in Sofia

by flooding the city with them,

and, with all these works,

to trigger dialogue,
understanding and direct action.

Sometimes, when I talk about
taking risks and trying and failing

in the context of human rights,

I meet raised eyebrows,

eyebrows that say, “How irresponsible,”

or, “How insensitive.”

People often mistake play for negligence.

It is not.

Play doesn’t just grow our armies stronger
or spark better ideas.

In times of painful injustice,

play brings the levity we need
to be able to breathe.

When we play, we live.

I grew up in a time

when all play was forbidden.

My family’s lives were crushed
by a communist dictatorship.

For my aunt, my grandfather, my father,

we always held two funerals:

one for their bodies,

but, years before that,

one for their dreams.

Some of my biggest dreams are nightmares.

I have a nightmare that one day
all the past will be forgotten

and new clothes will be dripping
the blood of past mistakes.

I have a nightmare

that one day the lighthouses
of our humanity will crumble,

corroded by acid waves of hate.

But way more than that,

I have hope.

In our fights for justice and freedom,

I hope that we play,

and that we see the joy
and beauty of us playing together.

That’s how we win.

Thank you.

(Applause)

2017 年夏天,

一名妇女
在索非亚被她的伴侣谋杀。

那个女人,让我们称她为“V”

,在她死前被殴打了 50 多分钟

第二天早上,

她的邻居告诉
媒体他们听到了她的尖叫声,

但他们没有干预。

你看,在保加利亚
和许多其他社会,

家庭暴力通常被
视为私事。

然而,邻居们很快就会
对任何其他类型的噪音做出反应。

我们想揭露和影响
这种荒谬性。

所以我们设计了一个实验。

我们在 V 楼下的公寓租了一晚。

晚上 10 点

,我们组的艺术家马克西姆坐在

我们在客厅组装的架子鼓

上开始敲打它。

十秒钟。

三十秒。

五十秒。

一分钟。

走廊里亮起了灯。

一分二十秒。

一个男人站在门口,
犹豫着按门铃。

一分52秒。

门铃响了,

一个可以挽救生命的铃声。

“打。” 是我们探索围绕家庭暴力
的不祥沉默的项目

我们拍摄了这个实验
,它立即成为病毒。

我们的活动扩大
了在

网上分享类似故事的幸存者的声音。

它为邻居们
提供了具体的建议

,许多人承诺采取行动。

在一个每隔一周

,地面就会安静地拥抱被伴侣或亲戚谋杀
的妇女的尸体的国家

我们大声喧哗

,我们被听到了。

我是一名活动家,

对人权创新充满热情。

我领导着一个全球性
的社会参与创意解决方案组织。

在我的工作中,我思考
如何让人们关心和行动。

我在这里告诉你
,创造性的行动可以拯救世界,

创造性的行动和游戏。

我知道
在同一句话中谈论游戏和人权很奇怪,

但这就是为什么它很重要。

我们越来越
害怕我们无法赢得这场胜利。

竞选感觉乏味,

消息淹没,

人们崩溃。

包括哥伦比亚大学最近发表的一项研究在内的大量研究

表明,倦怠和抑郁
在活动人士中普遍存在。

多年前,我自己被烧毁了。

在一个无尽前进的世界中,
我感到自己到了最后一站。

那么是什么消融了恐惧、沉闷或忧郁呢?

玩。

从这个阶段开始,精神病学家
和游戏研究员 Stuart Brown 博士

说,没有什么能
像游戏一样点亮大脑

,游戏的反面不是工作,

而是抑郁。

因此,为了摆脱自己的倦怠,

我决定将我的激进主义
转变为我今天所说的“游戏激进主义”。

(笑声)

当我们玩的时候,其他人也想加入。

今天,我的操场
上挤满了艺术家、

技术人员和科学家。

我们
在激进的合作中融合学科。

我们一起寻求新的方法
来增强激进主义。

我们的结果并不意味着好玩,

但我们的过程是。

对我们来说,玩耍是一种抵抗行为。

例如,
我之前谈到的项目“Beat.”

是一个鼓手
和一个软件工程师开发的概念

,他们在提出这个想法前两天并不认识对方。

“打。” 是我们实验室系列的第一个获胜
者,我们将

艺术家和技术专家配对,
共同研究人权问题。

其他获胜的概念
包括一个弹出式面包店

,它通过
漂亮但味道糟糕的纸杯蛋糕来教授假新闻——

(笑声)

或者一个让你置身于独裁者的棋盘游戏,

这样你就可以真正掌握
各种工具和 压迫的策略。

我们做了我们的第一个实验室
只是为了测试这个想法

,看看它在哪里破裂,
以及我们是否可以让它变得更好。

今天,我们非常喜欢这种格式
,我们将其全部放在网上

供任何人实施。

我不能夸大
激进主义实验的价值。

只有不怕输,我们才能赢。

当我们玩的时候,我们学习。

斯坦福大学最近发表的一项

关于人们关心的科学
的研究

再次证实了我们
多年来一直听到的

观点:观点的改变
不是来自更多信息,

而是来自引起同理心的经历。

因此,从科学和艺术中学习,

我们看到我们可以
通过灯泡谈论全球武装冲突,

或者通过明信片解决美国的种族不平等问题

或者解决
索非亚连一座女性纪念碑都没有的问题。

他们,

并通过所有这些作品

来引发对话、
理解和直接行动。

有时,当我谈到在人权背景下
冒险、尝试和失败

时,

我会扬起眉毛,

眉毛会说,“多么不负责任”

或“多么麻木不仁”。

人们经常将游戏误认为是疏忽。

它不是。

游戏不仅仅是让我们的军队变得更强大
或激发更好的想法。

在痛苦的不公正时期,

游戏给我们带来了呼吸所需的
轻松。

当我们玩耍时,我们生活。

我在一个

禁止所有游戏的时代长大。

我家的生活
被共产主义独裁摧毁了。

对于我的姑姑、我的祖父、我的父亲,

我们总是举行两场葬礼:

一场是为他们的遗体举行的,

但在那之前的几年,

一场是为他们的梦想。

我最大的一些梦想是噩梦。

我有一个噩梦,有一天
所有的过去都会被遗忘

,新衣服会滴下
过去错误的血。

我有一个噩梦

,有一天
我们人类的灯塔会崩溃,

被仇恨的酸波腐蚀。

但不仅如此,

我还有希望。

在我们为正义和自由而战的过程中,

我希望我们能一起比赛,

并看到
我们一起比赛的快乐和美丽。

这就是我们获胜的方式。

谢谢你。

(掌声)