Neuroscience game theory monkeys Colin Camerer

I’m gonna talk about the strategizing

brain we’re going to use a unusual

combination of tools from game theory

and neuroscience to understand how

people interact socially when value is

on the line so a game theory is a branch

of originally applied mathematics used

mostly in economics political science a

little bit in biology that gives us a

mathematical text on amia of social life

and it predicts what people are likely

to do and believe others will do in

cases where everyone’s actions affect

everyone else that’s a lot of things

competition cooperation bargaining games

like hide-and-seek and poker here’s a

simple game to get us started everyone

chooses a number from 0 to 100 we’re

gonna compute the average of those

numbers and whoever’s closer to

two-thirds of the average wins a fixed

prize so you want to be a little bit

below the average number but not too far

below and everyone else wants to be a

little bit below the average number as

well think about you want what you might

pick as you’re thinking this is a toy

model of something like selling in the

stock market during a rising market

right you don’t want to so early because

you miss out on profits but you wanted

to sell wait wait too late to win

everyone else sells triggering your

crash you want to be a little bit ahead

of the competition but not too far ahead

ok

here’s two theories about how people

might think about this then we’ll see

some data some of these will sound

familiar because you probably are

thinking that way I’m using my brain

theory to see a lot of people say I

really don’t know what people are gonna

pick so I think the average will be 50

they’re not being strategic at all and

I’ll pick two-thirds of 50 that’s 33

that’s the start other people are a

little more sophisticated using more

working memory say I think people will

pick 33 because they’re gonna pick a

response to 50 and so I’ll pick 22 which

is 2/3 of 33 they’re doing one extra

step of thinking two steps that’s better

and of course in principle you could do

three four or more but it starts to get

very difficult just like in language and

other domains we know that it’s hard for

people to parse very complex sentences

with a kind of recursive structure this

is called the cognitive hierarchy theory

by the way it’s something I’ve worked on

a few other people and it indicates the

kind of hierarchy

and along with some assumptions about

how many people stop at different steps

and how the steps to think you’re

affected by lots of interesting

variables and variant people as we’ll

see in a minute a very different theory

a much more popular one and our older

one due largely to John Nash of a

Beautiful Mind Fame is what’s called

equilibrium analysis so if you’ve ever

taken a game theory course at any level

you will have learned a little bit about

this an equilibrium as a mathematical

state in which everybody has figured out

exactly what everyone else will do it’s

a very useful concept but behaviorally

it may not exactly explain what people

do the first time they play these types

of economic games or in situations in

the outside world in this case the

equilibria makes a very bold prediction

which is everyone wants to be below

everyone else therefore they’ll play

zero let’s see what happens this is this

experiments been done many many times

some of the earliest ones were done in

the 90s by me and Rosemarie Nagel and

others this is a beautiful data set of

9000 people who wrote into three

newspapers and magazines that had a

contest the contest had send in your

numbers and whoever is close to

two-thirds of the average will win a big

prize and as you can see there’s so much

data here you can see the spikes very

visibly there’s a spike at 33 those are

people doing one step there is another

spike visible at 22 I noticed by the way

that most people pick numbers right

around that they don’t necessarily 33

and 22 there’s something a little bit

noisy around it but you can see those

spikes than they did there’s another

group of people who seem to have a firm

grip on equilibrium analysis because

they’re picking 0 or 1 but they lose

right because picking a number that that

low is actually a bad choice if other

people aren’t doing that clearly

analysis as well so they’re smart but

poor

where are these things happening in the

brain

one study by Corus Elia naval gives a

really sharp interesting answer so they

had people play this game while they

were being scanned in fMRI and to

conditions in some trials they’re told

you’re playing on another person who’s

playing right now and we’re gonna match

up your behavior at the end and pay you

if you win and the other trials they’re

told you’re playing a computer they’re

just choosing randomly so what you see

here is a subtraction of areas which

there’s more brain activity when you’re

playing people compared to playing the

computer you see activity in some

regions we’ve seen today medial

prefrontal cortex dorsal medial however

up here ventral medial prefrontal cortex

anterior cingulate an area that’s

involved in lots of types of conflict

resolution like if you’re playing Simon

Says and also their right and left

temporoparietal junction wit and these

are all areas which are fairly reliably

known to be part of it but what’s called

a theory of mind circuit or mentalizing

circuit that that is it’s a circuit

that’s used to imagine what other people

might do so it’s this is some of the

first studies to see this tied in to

game theory what happens with these one

and two step types so we classify people

by what they picked and then we look at

the difference between playing humans

versus playing computers which brain

areas are differentially active on the

top you see the one step players there’s

almost no difference the reason is

they’re treating other people like a

computer and the brain is to the bottom

players you see all the activity in

dorsal medial PFC so we know that those

two step players are doing something

differently now if you were to step back

and say what could we do with this

information

you might be able to look at brain

activity and say this person’s gonna be

a good poker player or this person is

socially naive and we might also be able

to study things like development of

adolescent brains once we have an idea

of where this circuitry exists okay get

ready this I’m gonna say I’m saving you

some brain activity because you don’t

need to use your hair detector cells you

should use those cells to think

carefully about this game this is a

bargaining game two players who are

being scanned using EEG electrodes are

gonna bargain over one to six dollars if

they can do it in ten seconds they’re

gonna actually earn that money if 10

seconds goes by and they haven’t made a

deal they get nothing that’s kind of a

mistake together the twist is that one

player on the left is informed about how

much on each trial there is they play

lots of trials with different amounts

each time in this case they know there’s

four dollars

the uninformed player doesn’t know but

they know that the informed player knows

so the inner form players challenge is

to say is this guy really being fair or

they give me a very low offer in order

to get me to think that there’s only one

or two dollars available to split in

which case they might reject it and not

come to a deal so there’s some tension

here between trying to get the most

money but trying to go the other player

and to give any more and the way they

bargain is to point on a number line

that goes from zero to six dollars and

they’re bargaining over how much the

uninformed player gets and the uniform

player is gonna get the rest so this is

like a management labor negotiation in

which the workers don’t know how much

profits the privately held company has

right I mean they they want to maybe

hold out for more money but the company

might want to create the impression that

there’s very little to split I’m giving

you the most that I can first some

behavior so a bunch of the subject pairs

they play face to face we have some

other data where they play across

computers that’s an interesting

difference as you might imagine but a

bunch of the face to face pairs agree to

divide the money evenly every single

time boring it’s just not interesting

neroli it’s good for that they make a

lot of money but we’re interested in can

we say something about when

disagreements occur versus don’t occur

so this is the other group of subjects

who often disagree so they have a chance

of a bicker and disagree and end up with

less money they might be eligible to be

on Real Housewives the TV show okay

you see on the left when the amount to

divide is one two or three dollars they

disagree about half the time and when

the amount is four five six they agree

quite often this turns out to be

something that’s predicted by a very

complicated type of game theory you

should come to graduate school at Cal

Tech and learn about it’s a little too

complicated explain right now but it’s

the the theory tells you that this shape

kind of should occur your intuition

might tell you that too now I’m going to

show you the results from the EEG

recording very complicated the right

brain schematic is the uninformed person

and the left is the informed remember

that we scanned both brains at the same

time so we can ask about you know time

synced activity in similar or different

areas simultaneously just like if you

wanted to study a conversation and you

were scanning two people talking to each

other you’d expect common activity

language regions when they’re actually

kind of listening and communicating so

the arrows connect regions that are

active at the same time and the

direction of the arrows flow

from the region that’s active first in

time and the arrowhead it goes to the

region that’s active later so in this

case if you look carefully most of the

arrows flow from right to left that is

it it looks as if the uninformed brain

activity is happening kind of first and

then it’s that it’s followed by activity

in the inform brain and by the way these

are these are trials where their deals

were made this is from the first two

seconds we haven’t finished analyzing

this data so we’re still peeking in but

the hope is that we should you can say

something in the first couple of seconds

about whether they’ll make a deal or not

which could be very useful in thinking

about avoiding litigation and ugly

divorces and things like that

those are all cases in which a lot of

value is lost by delay and strikes

here’s the case where the disagreements

occur you can see it looks different

than the one before there’s a lot more

arrows that means that the brains are

kind of synced up more closely in terms

of simultaneous activity and the arrows

flow clearly for left to right that is

the inform brain seems to be kind of

deciding we’re probably not going to

make a deal here and then later there’s

activity in the uninformed brain next

when I introduced to some relatives

their hairy smelly fast and strong you

might be thinking back to your last

Thanksgiving maybe if you had a

chimpanzee with you Charles Darwin and I

and you broke off in the family tree

from chimpanzees about 5 million years

ago they’re still our closest unit akin

we share 98.8% of the genes we share

more genes with them the zebras do with

horses and they’re also their closest

cousin they have more genetic relation

to us than two gorillas

so how humans and chimpanzees behave

differently might tell us a lot about

brain evolution so this is a amazing

memory test from Nagoya Japan primate

researchers to do what they’ve done a

lot of this research this goes back

quite a ways they’re interested in

working memory the chip is going to see

watch carefully the infer they’re going

to see 200 milliseconds exposure that’s

fast that’s eight movie frames of

numbers 1 2 3 4 5 then they disappear

and they’re replaced by squares so they

have to press the squares that

correspond to the numbers from low to

high to get an Apple reward let’s see

how I can do it

this is a young chimps the young ones

are better than the old ones just like

humans and they’re highly experienced so

they’ve done this thousand thousands of

times obviously there’s a big training

effect as you can imagine you can see

they’re very blase and kind of effort

was not only can they do it very well

they do it you know it’s sore a lazy way

right who thinks who thinks you could

beat the chimps wrong we could front

will try maybe we’ll try okay so um the

next part of this tell you about it go

quickly through is based on an idea of

two robots Izawa he had a bold idea that

what he called the cognitive frame of

hypothesis we know chimps are faster

stronger they’re also very obsessed with

status his thought was maybe they’ve

preserved brain activities and they

practice them in development that are

really really important to them

to negotiate status and to win which is

something like strategic thinking during

competition so we’re gonna check that

out by having a chimps actually play a

game by touching up touch to touch

screens the chimps are actually

interacting with each other through the

computers they’re gonna press left or

right one chip is called a matcher they

win if they press left left like a hi a

seeker finding someone in hide-and-seek

or right right the mismatch or wants to

mismatch they want to press the opposite

screen of the chimp and the rewards are

Apple Cube rewards so here’s how game

theorists look at these data this is a

graph of the percentage of times the

matcher picked right on the x-axis and

the percentage of times they pick right

by the mismatch err on the y-axis okay

so a point here is the behavior by that

a pair of players one trying to match

one trying to mismatch the an e square

in the middle actually any CH in qre

there’s are three different theories of

  • egg Librium and others tells you what

the theory predicts is that they should

match fifty-fifty because if you match

if you play left too much for example I

can exploit that if I’m the mismatch or

by then playing like and as you can see

the chimps each chip is one triangle are

kind of circled around hovering around

that prediction now we move the payoffs

we’re actually gonna make the left left

pal for the match or a little bit higher

now they get three Apple cubes

game theoretically that should actually

make the mismatches behavior

shift because what happens is the

mismatch will think oh this guy’s going

to go for the big reward and so I’m

gonna go to the right make sure he

doesn’t get it okay

and as you can see their behavior moves

up in the direction of this change in

the Nash equilibrium finally we change

the paps one more time now it’s for

Apple cubes and their behavior again

moves toward the Nash equilibrium it’s

sprinkled around but if you average the

chimps out they’re really really close

within point a1 they’re actually closer

than any species we’ve observed what

about people what about humans you think

you’re smarter than chimpanzee here’s

two human groups in green and blue

they’re closer to 5050 they’re not

they’re not responding to payoffs as

closely and also if you study their

learning in the game they aren’t as

sensitive to previous rewards the chimps

are playing better than the humans

better in the sense of adhering to game

theory and these are two different

groups of humans from Japan and Africa

they replicate quite nicely

none of them are close to where the

chimps are okay so here’s some things we

learned today people seem to do a

limited amount of strategic thinking

using theory of mind it with some

preliminary evidence from bargaining

that early warning signs on the brain

might be used to predict whether

there’ll be a bad disagreement that

costs money and chips are better

competitors than humans as judged by

game theory thank you

Oh

我将讨论制定策略的

大脑,我们将使用

博弈论

和神经科学中不同寻常的工具组合来了解

人们在价值危急时如何进行社交互动

,因此博弈论

是最初应用数学的一个分支,

主要用于 经济学 政治

学 生物学 给我们一个

关于社会生活的数学文本

,它预测人们可能

会做什么,并相信

在每个人的行为都会影响其他人的情况下,其他人会做

什么,这是很多事情

竞争合作讨价还价

像捉迷藏和扑克这样的游戏 这是一个

让我们开始的简单游戏 每个人

选择一个从 0 到 100 的数字 我们

将计算这些数字的平均值

,谁接近

平均值的三分之二,谁就赢得了固定的

奖金,所以 你想比平均数低一点

,但不要

太低,其他人都想

比平均数低一点,

想想你想要 您可能会

选择,因为您认为这是一个玩具

模型,例如

在上涨的市场中在股票市场上出售,

您不想这么早,因为

您错过了利润,但您

想卖出等待等待太晚了 赢得

其他人的销售触发你的

崩溃你想

在竞争中领先一点,但不要领先太远

好的,

这里有两个关于人们

如何思考这个的理论,然后我们会看到

一些数据,其中一些听起来

很熟悉,因为你 可能

我是这么想的

选择 50 的三分之二 那是 33

那是开始 其他人

使用更多的工作记忆更复杂一点

说我认为人们会

选择 33 因为他们会选择

对 50 的回应,所以我会选择 22

即 2/ 33 人中有 3 人他们正在做额外的

一步 两步比较好

,当然原则上你可以做

三四或更多,但它开始变得

非常困难,就像在语言和

其他领域一样,我们知道

人们很难用一种递归结构解析非常复杂的句子

被称为认知层次理论

,因为它是我在其他几个人身上研究过的东西

,它表明

了层次结构的类型,

以及一些关于有

多少人停在不同

步骤以及认为你受到影响的步骤的一些假设

通过许多有趣的

变量和不同的人,我们马上就会

看到一个非常不同的理论,

一个更受欢迎的理论,我们的

老理论主要归功于

美丽心灵的约翰纳什,这就是所谓的

均衡分析,所以如果你曾经

参加过任何级别的博弈论课程,

您都会

对此

有所了解 这是

一个非常有用的概念,但从行为上讲,

它可能无法准确解释

人们第一次玩这些类型

的经济游戏或

在外部世界的情况下会做什么,在这种情况下,

均衡做出了一个非常大胆的预测

,即每个人都想低于

每个人 否则他们会玩

零让我们看看会发生什么这是这个

实验已经做了很多次

一些最早的实验是

在 90 年代由我和 Rosemarie Nagel 和

其他人完成的 这是一个包含 9000 人的漂亮数据集,

他们写成三个

参加比赛的报纸和杂志 比赛发送了您的

数字,接近

平均水平三分之二的人将赢得

大奖 在 33 岁时,这些

人迈出了一步,

在 22 岁时可以看到

另一个峰值 周围有点

吵,但你可以看到那些

尖峰比他们看到的还有另一

群人似乎牢牢

掌握了均衡分析,因为

他们选择了 0 或 1,但他们输了,

因为选择了一个那么低的数字

如果其他

人没有做清楚的

分析,实际上是一个糟糕的选择,所以他们很聪明但

很穷

,这些事情发生在大脑的什么地方

,Corus Elia Naval 的一项研究给出了一个

非常尖锐有趣的答案,所以他们

让人们玩这个 当他们

在 fMRI 中被扫描时,

在一些试验中他们被告知

你正在玩另一个正在

玩的人,我们会

在最后匹配你的行为,

如果你赢了,我们会付钱给你,另一个 试验他们被

告知你在玩电脑,他们

只是随机选择,所以你

在这里看到的是一个减法,

当你玩人时大脑活动比你看到的玩电脑时大脑活动更多。

我们今天看到的某些区域的活力 内侧

前额叶皮层 背内侧 但是

在这里腹侧 内侧前额叶皮层

前扣带回 一个

涉及许多类型冲突

解决的区域,比如如果你在玩 Simon

Says 以及他们的左右

颞顶交界处 机智和

这些都是相当可靠地

被认为是其中一部分的领域,但是所谓

的心智回路理论或心智化

回路,它是一个

用来想象其他人

可能会做什么的回路,所以这是

第一个 研究发现这与

博弈论有关 这一步和两步类型会发生什么,

所以我们根据人们选择的内容对人进行分类

,然后我们看看

玩人类

和玩电脑之间的区别,你看到的大脑

区域在顶部有不同的活跃

一步玩家

几乎没有区别,原因是

他们像对待电脑一样对待其他人

,而大脑是最底层的

pl ayers,你看到了

背内侧 PFC 的所有活动,所以我们知道,

如果你退后一步

,说我们可以用这些信息做什么,

你可能会看到大脑

活动并说出这句话 一个人会成为

一名优秀的扑克玩家,或者这个人在

社交方面很天真,一旦我们知道这个电路存在于哪里,我们也可能

能够研究青少年大脑的发育等问题,

做好准备,我会说我在省钱 你

有一些大脑活动,因为你

不需要使用你的头发检测细胞 你

应该使用这些细胞

仔细考虑这个游戏 这是一个

讨价还价的游戏 两个

使用 EEG 电极进行扫描的玩家

会讨价还价 1 到 6 美元,如果

他们可以在 10 秒内完成

,如果 10

秒过去了,他们实际上会赚到钱,但他们还没有

达成交易,他们一无所获,这是一种

错误,扭曲的是,一个

球员在 左边被告知

每次试验有多少他们每次都

玩很多不同数量的试验

在这种情况下他们知道有

美元不知情的玩家不知道但

他们知道知情的玩家知道

所以内在形式的玩家 挑战

是说这个人真的很公平,或者

他们给了我一个非常低的报价,

以便让我认为只有一

两美元可以分割,在

这种情况下他们可能会拒绝它并且不

达成协议所以有

在试图获得最多的

钱,但试图去其他玩家

并给予更多的钱之间存在一些紧张关系,他们讨价还价的方式

指出从零到六美元的数字线,

他们正在讨价还价多少

不知情的玩家会得到,而制服的

玩家会得到剩下的,所以这

就像一场管理劳资谈判

,工人们不知道

私营公司有多少利润

我的意思是他们可能想要

坚持要更多的钱,但公司

可能想给人一种印象,

那就是几乎没有什么可以分开的

他们在

电脑上玩的地方,正如你想象的那样,这是一个有趣的

差异,但是

一堆面对面的对子同意

每次都平分钱,

这很无聊,这不是有趣的

橙花油,他们赚了很多钱是好事,

但我们 有兴趣

我们可以谈谈何时

发生分歧与不发生分歧吗?

所以这是另一组

经常不同意的主题,因此他们有

机会争吵和不同意并最终得到

更少的钱,他们可能有资格

参与 真正的家庭主妇,

你在左边看到的电视节目,当分割的金额

是一二三美元时,他们

大约有一半的时间不同意,而

当金额是四五六时,他们

经常同意这一轮 是

一种非常

复杂的博弈论预测的东西,你

应该来加州

理工学院的研究生院学习一下,现在解释有点太

复杂了,

但理论告诉你,这种形状

应该出现在你的直觉中

可能会告诉你,现在我

要向你展示脑电图记录的结果,

非常复杂,

右脑示意图是不知情的人

,左脑示意图是知情的,

记住我们同时扫描了两个大脑,

所以我们可以询问 您知道同时

在相似或不同

区域的时间同步活动,就像如果您

想研究一个对话并且您

正在扫描两个互相交谈的人,

您会期望

在他们实际上是在倾听和交流时有共同的活动语言区域,

所以 箭头连接

同时活跃

的区域,箭头的方向从时间上最先活跃的区域流出,箭头

广告它会进入

稍后活跃的区域,所以在这种

情况下,如果你仔细观察,大多数

箭头都是从右到左流动的

在通知大脑中,顺便说一下

,这些是他们达成交易的试验

这是从前

两秒开始的,我们还没有完成分析

这些数据,所以我们仍在窥视,

但希望我们应该你可以说

在最初的几秒钟内,

关于他们是否会达成协议,

这对于

考虑避免诉讼和丑陋的

离婚以及诸如此类的事情非常有用,

这些都是

由于延迟和罢工而损失大量价值的情况

这是发生分歧的情况,

你可以看到它看起来

与之前的不同,有更多的

箭头,这意味着大脑

在同时活动方面更紧密地同步,

并且 行

从左到右清晰地流动,这

就是通知大脑似乎在

决定我们可能不会在

这里做交易,然后

当我向一些亲戚介绍

他们毛茸茸的臭快和 坚强,

您可能会回想起上一个

感恩节,也许如果您

和查尔斯·达尔文(Charles Darwin)和我在一起,

并且您在

大约 500 万年前从黑猩猩的家谱中分离

出来,它们仍然是我们最接近的单位,类似于

我们分享 98.8% 我们

与它们共享更多基因的基因 斑马与

马有更多的基因,它们也是它们的

近亲,它们与我们的遗传关系

比两只大猩猩还要多,

所以人类和黑猩猩的行为方式

不同可能会告诉我们很多关于

大脑进化的信息,所以这是一个

来自名古屋日本灵长类动物

研究人员的惊人内存测试,他们做了

很多这项研究,这可以追溯到

他们对

芯片将要看到的工作内存感兴趣的方式

仔细观察推断,他们

将看到 200 毫秒的曝光

速度很快,这是

数字 1 2 3 4 5 的八个电影帧然后它们消失

并被正方形取代,因此他们

必须按下

对应于数字的正方形从低 到

高才能获得苹果奖励让我们

看看我能做到这

一点这是一只年轻的黑猩猩,年轻的黑猩猩

比老的更好,就像

人类一样,他们经验丰富,所以

他们已经做了数千

次了,显然有一个 大的训练

效果,你可以想象,你可以看到

他们非常无聊和

努力,他们不仅可以做得很好,

他们做到了,你知道这是一种懒惰的方式,

对谁认为谁认为你可以

错误地击败黑猩猩我们 可以

先尝试一下,也许我们会尝试,好吧,这个的

下一部分告诉你它

快速通过是基于

两个机器人的想法 Izawa 他有一个大胆的想法,

他称之为

我们知道黑猩猩的假设的认知框架 很快 r

更强大,他们也非常痴迷于

地位,他的想法是,他们可能

保留了大脑活动,并且

他们在发展中练习这些活动,这

对他们来说非常重要,

以协商地位并赢得胜利,

这就像在

竞争中的战略思维,所以我们' 我要

通过让黑猩猩

通过触摸触摸屏来实际玩游戏来检查这一点

黑猩猩实际上是

通过

他们要向左或向右按下的计算机相互交互

一个芯片被称为匹配器

如果他们按下它们就赢了 左 左 像一个

寻找者 找到某人在捉迷藏

或 右 不匹配或想要

不匹配 他们想要按黑猩猩的相反

屏幕,奖励是

Apple Cube 奖励,所以这里是博弈论者如何

看待这些数据 这是

匹配器在 x 轴上

正确选择的次数百分比以及他们

在 y 轴上通过不匹配错误正确选择的次数百分比的图表 好的,

所以点 h 这

是一对玩家的行为,一个试图匹配

一个试图不匹配中间的一个 e 方块

实际上任何一个 CH 在 qre

有三种不同的理论

  • 鸡蛋 Librium 和其他人告诉

你理论预测的是他们 应该

匹配 550 因为如果你匹配

如果你打左太多例如我

可以利用它如果我是不匹配

或者然后玩像你可以

看到黑猩猩每个筹码是一个三角形

围绕盘旋盘旋 围绕

这个预测,现在我们移动收益,

我们实际上会让左边的

朋友参加比赛,或者更高一点,

现在他们得到三个 Apple 立方体

游戏,理论上这应该实际上

使不匹配行为

发生转变,因为发生的事情是

不匹配会认为 哦,这家伙会

去争取丰厚的回报,所以我

要去右边,确保他

没有得到它

,你可以看到他们的行为

朝着纳什变化的方向发展

平衡最后我们再

改变一次,现在是

苹果立方体,它们的行为再次

朝着纳什平衡移动,它

散布在周围,但是如果你平均

黑猩猩,它们真的非常

接近点 a1,它们实际上比任何物种都更接近

我们已经观察到

人们怎么样了 你认为

你比黑猩猩更聪明的人类怎么样 这里有

两个绿色和蓝色的人类群体

他们接近 5050

他们不是 他们对回报的反应不那么

密切而且如果你学习 他们

在游戏中的学习 他们

对以前的奖励不那么敏感

在坚持博弈论的意义上,黑猩猩比人类玩得更好

这是

来自日本和非洲的两个不同的人类群体

他们很好地复制

了他们中的一个 离

黑猩猩还好的地方很近,所以这是我们今天学到的一些东西

,人们似乎使用心智理论进行了

有限的战略思考

从讨价还价中

得知,大脑上的早期预警信号

可能被用来预测

是否会出现严重的分歧,

需要花钱和筹码

根据博弈论判断比人类更好,

谢谢