This virtual lab will revolutionize science class Michael Bodekaer

Today, I am going to show you

how this tablet and this virtual-reality
headset that I’m wearing

are going to completely
revolutionize science education.

And I’m also going to show you

how it can make any science teacher
more than twice as effective.

But before I show you
how all of this is possible,

let’s talk briefly about why improving
the quality of science education

is so vitally important.

If you think about it,

the world is growing incredibly fast.

And with that growth comes
a whole list of growing challenges,

challenges such as dealing
with global warming,

solving starvation and water shortages

and curing diseases,

to name just a few.

And who, exactly, is going to help us
solve all of these great challenges?

Well, to a very last degree,
it is these young students.

This is the next generation
of young, bright scientists.

And in many ways, we all rely on them

for coming up with new, great innovations

to help us solve all
these challenges ahead of us.

And so a couple of years back,

my cofounder and I were teaching
university students just like these,

only the students we were teaching
looked a little bit more like this here.

(Laughter)

And yes, this is really
the reality out there

in way too many universities
around the world:

students that are bored, disengaged

and sometimes not even sure
why they’re learning about a topic

in the first place.

So we started looking around for new,
innovative teaching methods,

but what we found was quite disappointing.

We saw that books were being
turned into e-books,

blackboards were being turned
into YouTube videos

and lecture hall monologues
were being turned into MOOCs –

massive online open courses.

And if you think about it,

all we’re really doing here
is taking the same content

and the same format,

and bringing it out to more students –

which is great, don’t get me
wrong, that is really great –

but the teaching method
is still more or less the same,

no real innovation there.

So we started looking elsewhere.

What we found was that flight simulators
had been proven over and over again

to be far more effective

when used in combination with real,
in-flight training to train the pilots.

And so we thought to ourselves:

Why not just apply that to science?

Why not build a virtual
laboratory simulator?

Well, we did it.

We basically set out to create

a fully simulated, one-to-one,
virtual reality laboratory simulator,

where the students
could perform experiments

with mathematical equations

that would simulate what would
happen in a real-world lab.

But not just simple simulations –

we would also create advanced simulations

with top universities like MIT,

to bring out cutting-edge cancer
research to these students.

And suddenly, the universities
could save millions of dollars

by letting the students
perform virtual experiments

before they go into the real laboratory.

And not only that; now,
they could also understand –

even on a molecular level
inside the machine –

what is happening to the machines.

And then they could suddenly perform

dangerous experiments in the labs as well.

For instance also here,

learning about salmonella bacteria,
which is an important topic

that many schools cannot teach
for good safety reasons.

And we, of course, quiz the students

and then give the teachers
a full dashboard,

so they fully understand
where the students are at.

But we didn’t stop there,

because we had seen just
how important meaning is

for the students' engagement in the class.

So we brought in game designers

to create fun and engaging stories.

For instance, here in this case,

where the students have to solve
a mysterious CSI murder case

using their core science skills.

And the feedback we got
when we launched all of this

was quite overwhelmingly positive.

Here we have 300 students,

all passionately solving CSI murder cases

while learning core science skills.

And what I love the most about this

is really when the students
come up to me sometimes afterwards,

all surprised and a little confused,

and say, “I just spent two hours
in this virtual lab,

and … and I didn’t check Facebook.”

(Laughter)

That’s how engaging and immersive
this really is for the students.

And so, to investigate
whether this really worked,

a learning psychologist
did a study with 160 students –

that was from Stanford University
and Technical University of Denmark.

And what they did is split
the students into two groups.

One group would only use
the virtual laboratory simulations,

the other group would only use
traditional teaching methods,

and they had the same amount of time.

Then, interestingly,

they gave the students a test
before and after the experiment,

so they could clearly measure
the learning impact of the students.

And what they found

was a surprisingly high 76 percent
increase in the learning effectiveness

when using virtual laboratories
over traditional teaching methods.

But even more interestingly,

the second part of this study investigated

what the teacher’s impact
was on the learning.

And what they found

was that when you combined
the virtual laboratories

with teacher-led coaching and mentoring,

then we saw a total 101 percent
increase in the learning effectiveness,

which effectively doubles
the science teacher’s impact

with the same amount of time spent.

So a couple of months back,

we started asking ourselves –

we have a wonderful team now
of learning psychologists

and teachers and scientists
and game developers –

and we started asking ourselves:

How can we keep ourselves to our promise

of constantly reimagining education?

And today, I am really excited
to be presenting what we came up with

and have been working
incredibly hard to create.

I will explain briefly what this is.

Basically, I take my mobile phone –

most students already
have these, smartphones –

and I plug it into this virtual-reality
headset, a low-cost headset.

And now what I can effectively do is,

I can literally step
into this virtual world.

We’ll have some of you
in the audience also get to try this,

because it is really something
that you have to try

to fully feel how immersive it really is.

It literally feels like I just stepped
inside this virtual lab.

Do you see me up on the screen?

Audience: Yes.

Michael Bodekaer: Great! Awesome.

So basically, I have just
turned my mobile phone

into a fully simulated, million-dollar
Ivy League laboratory

with all this amazing equipment
that I can interact with.

I can, for instance, pick up the pipette
and do experiments with it.

I have my E-Ggel, my PCR
and – oh, look there,

I have my next-generation
sequencing machine,

and there I even have
my electron microscope.

I mean, who’s carrying around
an electron microscope in their pocket?

And here I have my machine,

I can do different experiments
on the machine.

And over here I have the door,

I can go into other experiments,

I can perform in the laboratories.

And here, I have my learning tablet.

This is an intelligent tablet

that allows me to read
about relevant theory.

As you can see, I can interact with it.

I can watch videos and see
content that is relevant

to the experiment
that I’m performing right now.

Then over here, I have Marie.

She is my teacher –
my lab assistant –

and what she does is guides me
through this whole laboratory.

And very soon,

the teachers will be able
to literally teleport themselves

into this virtual world
that I’m in right now

and help me, guide me,
through this whole experiment.

And now before I finalize this,

I want to show you
an even cooler thing, I think –

something you cannot
even do in real laboratories.

This is a PCR machine.

I’m now going to start this experiment.

And what I just did is literally
shrunk myself a million times

into the size of a molecule –

and it really feels like it,
you have to try this.

So now it feels like
I’m standing inside the machine

and I’m seeing all the DNA,
and I see the molecules.

I see the polymerase
and the enzymes and so forth.

And I can see how in this case,

DNA is being replicated millions of times,

just like it’s happening
inside your body right now.

And I can really feel and understand
how all of this works.

Now, I hope that gives you
a little bit of a sense

of the possibilities
in these new teaching methods.

And I want to also emphasize

that everything you just saw
also works on iPads and laptops

without the headsets.

I say that for a very important reason.

In order for us to really
empower and inspire

the next generation of scientists,

we really need teachers
to drive the adoption

of new technologies in the classroom.

And so in many ways,

I believe that the next big,
quantum leap in science education

lies no longer with the technology,

but rather with the teachers' decision

to push forward and adopt
these technologies

inside the classrooms.

And so it is our hope that more
universities and schools and teachers

will collaborate with technology companies

to realize this full potential.

And so,

lastly, I’d like to leave you
with a little story

that really inspires me.

And that is the story of Jack Andraka.

Some of you might already know him.

Jack invented a new, groundbreaking
low-cost test for pancreatic cancer

at the age 15.

And when Jack shares his story
of how he did this huge breakthrough,

he also explains that one thing
almost prevented him

from making this breakthrough.

And that was that he did not
have access to real laboratories,

because he was too inexperienced

to be allowed in.

Now, imagine if we could bring

Ivy League, million-dollar
virtual laboratories

out to all these students just like Jack,

all over the world,

and give them the latest, greatest,
most fancy machines you can imagine

that would quite literally
make any scientist in here

jump up and down out of pure excitement.

And then imagine how that
would empower and inspire

a whole new generation
of young and bright scientists,

ready to innovate and change the world.

Thank you very much.

(Applause)

今天,我将向您

展示我佩戴的这款平板电脑和这款虚拟现实
耳机

将如何彻底
改变科学教育。

我还将向您

展示它如何使任何科学老师
的效率提高一倍以上。

但在我向您
展示这一切是如何实现的之前,

让我们先简单谈谈为什么
提高科学教育

质量如此重要。

如果你想一想

,世界正在以惊人的速度增长。

伴随着这种增长而来
的是一系列日益严峻的挑战,

诸如
应对全球变暖、

解决饥饿和水资源短缺

以及治愈疾病等挑战,

仅举几例。

究竟谁会帮助我们
解决所有这些巨大的挑战?

嗯,到最后一个学位
,就是这些年轻的学生。

这是
下一代年轻、聪明的科学家。

在许多方面,我们都依靠他们

提出新的、伟大的创新

来帮助我们解决
摆在我们面前的所有这些挑战。

所以几年前,

我和我的联合创始人
就这样教大学生,

只有我们教的学生
在这里看起来有点像这样。

(笑声

) 是的,这确实
是世界

上太多大学
的现实:

学生们感到无聊、无所事事

,有时甚至不知道
为什么他们首先要学习一个

主题。

所以我们开始四处寻找新的、
创新的教学方法,

但结果令人失望。

我们看到书籍正在
变成电子书,

黑板正在
变成 YouTube 视频

,演讲厅的独白
正在变成 MOOC——

大规模的在线公开课程。

如果你想一想

,我们在这里真正做的
就是采用相同的内容

和相同的格式,

并把它带给更多的学生——

这很棒,不要误会我的意思
,这真的很棒——

但教学方法
还是大同小异,

没有真正的创新。

所以我们开始寻找其他地方。

我们发现,飞行模拟器
已经一次又一次地被证明

在与真实
的飞行训练结合使用来训练飞行员时更加有效。

所以我们想:

为什么不把它应用到科学上呢?

为什么不建立一个虚拟
实验室模拟器?

好吧,我们做到了。

我们基本上着手创建

一个完全模拟的、一对一的
虚拟现实实验室模拟器

,学生可以在其中

使用数学方程式进行实验,

模拟
现实世界实验室中会发生的事情。

但不仅仅是简单的模拟——

我们还将

与麻省理工学院等顶尖大学一起创建高级模拟,

为这些学生带来前沿的癌症
研究。

突然之间,大学
可以

让学生

在进入真正的实验室之前进行虚拟实验,从而节省数百万美元。

不仅如此; 现在,
他们也可以理解——

甚至在
机器内部的分子水平上——

机器正在发生什么。

然后他们也可以突然

在实验室里进行危险的实验。

例如也在这里,

了解沙门氏菌,
这是一个重要的话题

,许多学校
出于良好的安全原因无法教授。

当然,我们会对学生进行测验

,然后给老师
一个完整的仪表板,

以便他们充分
了解学生的情况。

但我们并没有就此止步,

因为我们已经看到

了学生参与课堂的重要性。

所以我们请来了游戏设计师

来创造有趣和引人入胜的故事。

例如,在这种情况下

,学生必须使用他们的核心科学技能来解决
一个神秘的 CSI 谋杀案

当我们推出所有这些时,我们得到的反馈

是非常积极的。

在这里,我们有 300 名学生,他们

在学习核心科学技能的同时热情地解决 CSI 谋杀案。

而我最喜欢的地方


,有时学生会在事后向我走来,他们

都很惊讶,有点困惑

,说:“我刚刚
在这个虚拟实验室里呆了两个小时,

而且……我没有 检查脸书。”

(笑声)

这对学生来说是多么的引人入胜和身临其境

因此,为了调查
这是否真的有效,

一位学习心理学家

来自斯坦福大学
和丹麦技术大学的 160 名学生进行了一项研究。

他们所做的就是
将学生分成两组。

一组只
使用虚拟实验室模拟

,另一组只使用
传统的教学方法

,时间相同。

然后,有趣的是,

他们在实验前后给学生做了一个测试

这样他们就可以清楚地
衡量学生的学习效果。

他们发现

,与

传统教学方法相比,使用虚拟实验室的学习效率提高了惊人的 76%。

但更有趣

的是,这项研究的第二部分调查

了老师
对学习的影响。

他们

发现,当您
将虚拟实验室

与教师主导的辅导和指导相结合时

,我们看到
学习效率总共提高了 101%,


花费相同时间的情况下有效地使科学教师的影响翻了一番。

所以几个月前,

我们开始问自己——

我们现在拥有一支
由心理学家

、教师、科学家
和游戏开发者组成的优秀团队

——我们开始问自己:

我们如何才能

兑现不断重塑教育的承诺?

今天,我真的很高兴
能够展示我们想出的东西,

并且一直在
努力创造。

我将简要解释这是什么。

基本上,我拿起我的手机——

大多数学生已经
拥有这些,智能手机

——我将它插入这个虚拟现实
耳机,一种低成本的耳机。

而现在我可以有效地做的是,

我可以真正
踏入这个虚拟世界。

我们会让
观众中的一些人也可以尝试一下,

因为这确实
是你必须

尝试完全感受它真正身临其境的东西。

从字面上看,我感觉就像我刚刚
走进这个虚拟实验室。

你在屏幕上看到我了吗?

观众:是的。

迈克尔·博德卡尔:太好了! 惊人的。

所以基本上,我刚刚
把我的手机

变成了一个完全模拟的、价值数百万美元的
常春藤联盟实验室,

拥有
所有我可以与之互动的惊人设备。

例如,我可以拿起移液器
并用它做实验。

我有我的 E-Ggel、我的 PCR
和 - 哦,看那里,

我有我的下一代
测序仪,

我什至还有
我的电子显微镜。

我的意思是,谁
在口袋里随身携带电子显微镜?

在这里我有我的机器,

我可以在机器上做不同的实验

在这里我有门,

我可以进行其他实验,

我可以在实验室进行。

在这里,我有我的学习平板电脑。

这是一款智能平板电脑

,可以让我
阅读相关理论。

如您所见,我可以与之交互。

我可以观看视频并查看

我正在执行的实验相关的内容。

然后在这里,我有玛丽。

她是我的老师——
我的实验室助理

——她所做的就是引导我
完成整个实验室。

很快

,老师们就可以
将自己传送

到我现在所处的这个虚拟世界
中,

并帮助我、指导我
完成整个实验。

现在,在我最终确定之前,

我想向您展示
一件更酷的东西,我认为——

这是您
在真实实验室中甚至无法做到的。

这是一台 PCR 机器。

我现在要开始这个实验。

而我刚刚所做的实际上是将
自己缩小了一百万倍

成一个分子的大小

  • 感觉真的很像,
    你必须试试这个。

所以现在感觉就像
我站在机器里面

,我看到了所有的 DNA
,我看到了分子。

我看到聚合酶
和酶等等。

我可以看到在这种情况下,

DNA 被复制了数百万次,

就像它
现在正在你体内发生一样。

我真的能感受到并理解
这一切是如何运作的。

现在,我希望这能让您

对这些新教学方法的可能性有所了解。

我还想

强调一下,您刚刚看到的所有内容
也适用于

不带耳机的 iPad 和笔记本电脑。

我这么说是有一个非常重要的原因。

为了让我们真正
赋能和

激励下一代科学家,

我们确实需要
教师推动

在课堂上采用新技术。

所以在很多方面,

我相信科学教育的下一个巨大的、
巨大的飞跃

不再在于技术,

而是在于教师决定在课堂

内推动和采用
这些技术

因此,我们希望更多的
大学、学校和

教师与科技公司合作,

充分发挥这一潜力。

所以,

最后,我想给你们

一个真正激励我的小故事。

这就是杰克安德拉卡的故事。

你们中的一些人可能已经认识他了。

杰克在 15 岁时发明了一种新的、开创性
的低成本胰腺癌检测方法

当杰克分享
他如何取得这一重大突破的故事时,

他还解释说,有一件事
几乎阻止了

他取得这一突破。

那就是他
无法进入真正的实验室,

因为他太缺乏

经验,不能被允许进入。

现在,想象一下,如果我们能像杰克一样,把

常春藤盟校价值百万美元的
虚拟

实验室带给所有这些学生,

遍布整个美国。 世界,

并给他们你能想象到的最新、最伟大、
最花哨的机器

,这真的
会让这里的任何科学家

出于纯粹的兴奋而跳上跳下。

然后想象一下,这
将如何赋予和

激励全
新一代年轻而聪明的科学家,

准备好创新和改变世界。

非常感谢你。

(掌声)