Developing Social Skills through Dungeons Dragons

[Music]

[Applause]

the first time

that i played dungeons and dragons i

knew that i had found something special

because even though i did not understand

the rules

or the game mechanics i was deeply

invested in my character

i had spent time creating a backstory

for her

as well as when i was playing the game i

thought about her future based on the

decisions i was making

i even found myself thinking about her

when i wasn’t playing the game

fast forward eight months i’m still

playing scrolling through my social

media news feeds and i come across this

homemade advertisement

it says dungeons and dragons regular

weekly meetings

can help with social skills and in that

moment it was like

the fog cleared or the light bulb went

off

and this was that missing piece this was

that thing that i couldn’t

quite put my finger on it was helping me

with my social skills

i began to wonder what it would be like

if i created an intentional game

building specific social skill

opportunities into the game

i decided to see if there was anything

like this out there went online

did a quick internet search and i

discovered the world of applied rpgs

or applied role-playing games and these

are folks using things like

dungeons and dragons to help people with

things like

social skill development i reached out

to an organization that was pretty well

established in the field

and doing work similar to what i was

thinking of doing and asked them if

there was a way i could bring

social skill development for teenagers

into my own community

they said to me well you have this

background in leadership development

what if you built a sandbox and scaffold

your organization based off of that

from there roleplay lead was born

i have had the amazing privilege of

having amazing kids at my table but one

student’s story in particular stands out

and i’m going to share that with you

today

when this student joined role play lead

they sat at my table

with this deep-seated fear of failure

and an overcompensation into

perfectionism

this manifested in a variety of ways

this student for example if they didn’t

know the answer didn’t think they had

the right answer they chose not to say

anything

on the flip side if they believed they

had the best answer

it was their answer only they weren’t

interested in anyone else’s

nor did they ask for help as you can

imagine that created

some interesting tensions at the table

and

played out in some really interesting

ways on the flip side because

they stretched into this perfectionism

they read all of the books they knew

every detail

in and out of the rules of everything

and if anyone tried to stray from them

just the tiniest little bit

they would step in and correct them

again creating some tension

fast forward for a full school year and

i decide to send out a survey to the

parents i want to make sure i’m on the

right track

that they’re seeing the growth that i’m

seeing

this parent the parent of the student

response was really interesting first

they said prior to starting with role

play lead

this student was leaving the classroom

four to five

times a week because they were having

panic attacks and anxiety

a half a school year later enrolled play

lead and this student is now down to

once or twice

a month how does a game like dungeons

and dragons

help a student manage their anxiety and

develop social skills

i’m going to give you a brief example of

something that happens all the time in

the game of dungeons and dragons and how

in this

one small moment we can work on social

skill development and anxiety management

first of all if you have never played

dungeons and dragons before here is a

very

very very very brief overview of how the

game works

you gather around a table your players

sit down and they have a character sheet

in front of them

on the character sheet is a series of

skills some of which your character is

good at

some of which they’re not as good at

which is great because that mirrors us

in real life they also get a pile of

dice and we’ll get to that in a moment

other than that though there is actually

no game board

no screens it all takes place in the

imagination

it is then up to the role of the dm or

dungeon master which is the role that i

play with in my organization

to set the scene paint a picture and

tell a collaborative story with their

players

for example i say to my players

all right you have been walking about a

mile in

dense forest before you come to this

craggy cliffside

in front of you is a large ravine and a

bridge that spans the gap

however there has been some bad weather

recently

and it has caused a boulder to fall and

land directly at the entrance to the

bridge

you cannot cross it as is what do you

do and it is this moment of what do you

do that brings us to the first thing i

love about this game

and it is that you can actually try

almost anything

however do you remember that set of dice

i told you about earlier

it is often up to the role of those dice

that determines whether you succeed

or fail at what you’re trying to do in

this particular case all of the players

begin talking to each other

and the player who has the strongest

character

says i would like to try and move the

boulder out of my way

i say great that’s an awesome idea go

ahead and roll your dice

they roll and they succeed the boulder

rolls out of the way

the group crosses the bridge and they

never look back

but because this is a game of chance

there is

an opportunity for them to not succeed

on that role they fail unable to move

the

boulder out of the way bringing us to

the next moment that i’d like to talk

about

when my players roll low and their

character does not succeed

i work on developing empathy

and self-awareness i say to that player

tell me what it is that your

character is thinking about that’s

distracting them from succeeding on

something they’d normally

do well at the player thinks for a

moment and says well in my character’s

backstory

they were due to go home right now

instead of continuing with the group

they’re thinking of their friends their

family their village

they’re distracted i say

yes how often does this happen to us in

real life

we study for a math test you know

all of the formulas you are going to

need to be successful

the morning of that test you get into a

fight with a parent

and then as you sit down at your desk

your test in front of you

instead of recalling all of those

formulas that you’re going to need

you recall that fight what can you do in

this instance

the player thinks for a moment and says

you know

i could ask the teacher for help maybe

see if i could come back later or

reschedule my test for a different day

and i say yeah asking for help is a big

thing to do

but it’s really really important what

can you do in this game

and that player says well i could ask

for help here too i say yeah

the player who’s controlling the next

strongest character says i’ll help them

great roll your dice and we’ll look at

the two dice together to determine if

you succeed

let’s say they roll well you look at the

dice together

both of those characters move the

boulder out of the way

the group crosses the bridge and never

looks back

but again chance is a fateful mistress

you might roll unfortunately low and

still not

succeed even looking at the two dice

rolls together

bringing me to the next thing i’d like

to talk about and that is

problem solving and critical thinking in

this moment

two of the strongest characters cannot

budge this boulder the group has to get

creative

someone says hey maybe we climb down the

ravine and i say yeah but you can’t see

the bottom

they say okay that’s not a good idea

let’s walk through the woods and see if

we can find another way across

say sure that’s a great idea keep in

mind though the trees are really densely

packed it’s going to take you a while

they keep thinking and keep thinking

until one of the players raises their

hand

and says hey i have a rope in my

inventory

could my character loop the rope around

the boulder

everybody pulls on the loose end and it

moves out of the way

i say yes this is a great idea i want to

encourage teamwork

i’m not even going to ask my players to

roll their dice

i say if you all work together on this

you will be successful

bringing me to the next thing i’d like

to talk about and that is

unlike games like monopoly or ticket to

ride where only one person

can win and everyone else has to lose

dungeons and dragons is a team game

where you succeed

or fail together so think back to the

very first

attempt at moving the boulder if that

character succeeds

the whole party still gets to cross the

bridge right

but let’s say they don’t you get to the

very end solution where the rope is used

to move the boulder

the group still gets to cross the bridge

together no matter what happens

the last thing i want to highlight today

about this game is its work with

frustration tolerance

as it happens the dice some days are

your best

friends you roll them and you succeed at

everything you try to do

because balance must be restored to the

worlds though the next time you pick up

those dice to roll them

you can’t succeed no matter how many

times you try

as a social skills dm i get to watch my

players

i get to keep a pulse on their anxiety

again think back to that game of

monopoly or ticket to ride

once you realize that only one person is

going to win and you cannot catch up no

matter how much you try

you begin to not care to check out to

leave the game

you don’t learn in dungeons and dragons

i watch my players to gauge where their

anxiety is at

they might start off if they’re failing

time and time again

i’m not worth it my character is not

worth it i’m not successful

until they spiral down and i catch them

before they get too low and i say you

know what

today has been a tough day but think

about last time we played the game

you were fighting this big bad guy

everyone’s health was really really low

but you got the final killing blow and

you saved everyone’s butts

they needed you then just like they need

you now one bad day does not mean that

you are not worth it or good

just means you’re having a bad day and

this really neat thing begins to happen

the rest of the players after they play

together for a couple of weeks

begin to see their own anxiety reflected

back at them

they develop empathy and understanding

they might

actually step in and become each other’s

cheerleaders

so i don’t have to cheerlead them on

they can see it as it’s happening and

it’s beautiful

so if you look at this boulder example

and then consider the very first student

i talked about

you can see how a game like dungeons and

dragons helps build skills

helps students overcome their struggles

and becomes stronger for it

the boulder is just the first step the

puzzles get bigger the obstacles get

harder

and you have to use that foundation in

order to continue on

it is my hope that by now you have a

teenager in your mind

your own child or a family member or

friend

perhaps it’s a student in your classroom

or a patient in your therapeutic

practices and you are wondering how you

can bring this

to them get online and search

applied rpgs or applied role-playing

games and you’re going to find

organizations across the country

you are going to find them across the

world in fact you

will find training programs as well that

are available to you that will certify

you or teach you how to use the skill in

your own space

let’s say though you’re already a

skilled dungeon master you’re just not

sure how you can use a dnd module

and build in social skill moments well

role play lead has you covered

we actually are putting together a

module that runs just like a dungeons

and dragons game

but has these moments built in for you

no matter how you choose to bring

applied rpgs

to your community it is time that we

re-evaluate how we teach social skills

to our

teenagers because they deserve a safe

space

to engage and play for leadership thank

you

[Music]

you

[音乐]

[掌声

] 第一次

玩龙与地下城我

就知道我发现了一些特别的东西,

因为即使我

不了解规则

或游戏机制,我也深深地

投入到我的角色中

我花了时间创造一个背景故事

为了她

以及我在玩游戏的时候,我

根据我所做的决定考虑了她的未来

我什至发现自己

在不玩游戏的时候也在想她,

快进八个月了,我还在

玩滚动浏览我的游戏 社交

媒体新闻提要,我看到了这个

自制的广告,

它说龙与地下城的

每周例会

可以帮助提高社交技能,在那

一刻,

就像雾散了,或者灯泡

熄灭了

,这就是缺失的部分,这就是

那个东西 我无法

完全理解它正在帮助

我提高社交

技能 进入游戏的机会

我决定看看是否有这样的东西

上网

做了一个快速的互联网搜索,我

发现了应用 rpgs

或应用角色扮演游戏的世界,

这些人使用

地下城和龙之类的东西来帮助人们 在

诸如社交技能发展之类的事情上,

我联系

了一个在该领域非常成熟的组织,

并且从事与

我想做的类似的工作,并询问他们是否

有办法将

青少年的社交技能发展

带入我自己的领域 社区,

他们对我说,你有

领导力发展的背景,

如果你建立一个沙盒并

以此为基础搭建你的组织

,那么角色扮演领导就

诞生了

特别突出

,今天我将与你分享

这个学生加入角色扮演主角时,

他们坐在我的桌子旁

对失败的根深蒂固的恐惧

和对完美主义的过度补偿

这表现在这个学生的多种方式上

,例如,如果他们不

知道答案 认为他们

没有正确的答案 他们选择不说

反面的任何东西 如果 他们相信他们

有最好的答案,

这是他们的答案,只是他们

对其他人的答案不感兴趣,

也没有寻求帮助,正如你

可以想象的那样,这在桌子上造成了

一些有趣的紧张局势,

在另一方面以一些非常有趣的方式发挥作用

因为

他们延伸到这种完美主义中,

他们阅读了所有他们知道的

所有细节

的书籍,包括一切规则的每一个细节

,如果有人试图偏离

他们最微小的一点,

他们就会介入并再次纠正它们

,从而快速向前制造一些紧张感

一个完整的学年,

我决定向父母发送一份调查,

我想确保我走在

正确的轨道

上,他们看到我

看到

这个爸爸的成长 租 学生家长的

反应真的很有趣,首先

他们说在开始角色扮演之前,

这个学生每周离开教室

四到

五次,因为他们在半个学年后出现

恐慌症和焦虑症。

这个学生现在

每月只有一到两次,像龙与地下城这样的游戏如何

帮助学生管理他们的焦虑和

培养社交技能

我将给你一个简短的例子,

说明

游戏中一直发生的事情 龙与地下城,以及如何

这一小时刻进行社交

技能发展和焦虑管理

首先如果您之前从未玩过

龙与地下城,这里是一个

非常

非常非常非常简短的游戏如何运作的概述,

您会聚集在一个 桌子上你的玩家

坐下,他们面前有一张角色卡

在角色卡上是一系列

技能,其中一些是你的角色

擅长的

一些 他们不太擅长

哪个很棒 因为这反映了我们

在现实生活中 他们也得到了一堆

骰子 我们会在除此之外的时刻得到

它 尽管实际上

没有游戏板

没有屏幕 这一切都需要 放在

想象中,然后由 dm 或

地下城主的角色决定

好吧,你已经在茂密的森林中走了大约一

英里,

然后来到你面前这个

崎岖的悬崖边

是一个大峡谷和

一座跨越缺口的桥梁,

但是最近有一些恶劣的天气

,导致一块巨石坠落

直接降落在桥的入口处,

你不能过桥,因为你在做什么,正是在

你做什么的这一刻

,让我们想到了我最喜欢这个游戏的第一件事

,那就是你实际上几乎可以尝试

不管怎样 呃,你还记得

我之前告诉过你的那套骰子

吗?在这种特殊情况下,通常取决于这些骰子的角色

,决定

你尝试做的事情是成功还是失败,

所有玩家都

开始与每个人交谈 其他

和拥有最强角色的玩家

说我想尝试将

巨石

移开 过桥,他们

从不回头,

但因为这是一场机会游戏,

所以

他们有机会

在这个角色上不成功,他们失败了,无法将

巨石移开,让我们

进入下一个我想要的时刻 谈论

当我的玩家表现不佳并且他们的

角色没有成功时

我致力于培养同理心

和自我意识

他们通常

会在玩家身上做得很好的事情想了

一会儿,并在我角色的

背景故事中

说得很好,他们现在应该回家

而不是继续

他们正在考虑他们的朋友他们的

家人他们的村庄

他们分心 我说

是的 在现实生活中这种情况发生在我们

身上的频率 我们为数学考试而学习 你知道

所有的公式

考试那天早上你会

和父母吵架

然后当你 坐在你的办公桌

前你面前的测试

而不是回忆所有

你需要的公式

你回忆那场战斗你能做什么在

这种情况

下玩家想了一会儿说

你知道

我可以问 寻求帮助的老师也许

看看我是否可以稍后回来或

重新安排我的考试

,我说是的,寻求帮助是

一件大事,

在这个游戏中你能做什么真的很重要

,那个玩家说我很好 可以

我也在这里寻求帮助 我说是

的 控制下一个

最强角色的玩家说我会帮助他们

很好地掷骰子,我们将

一起看两个骰子以确定

你是否成功

假设他们掷得很好你看看

一起掷骰子

这两个角色将

巨石

移开 小组过桥,永不

回头,

但机会再次成为命运的

情妇 接下来我

想谈的是

解决问题和批判性思维在

这一刻

两个最强大的角色无法让

这块巨石让团队变得有

创造力

有人说嘿也许我们爬下

山沟我说是但你 看

不到底部

他们说好吧那不是一个好主意

让我们穿过树林看看

我们是否能找到另一种方法

说确定这是一个好

主意尽管树木在 真的很密集,

这需要你一段时间,

他们一直在思考,一直在思考,

直到其中一个玩家举起

手说嘿,我的库存中有一根绳子,

我的角色可以把绳子绕

在巨石上,

每个人都拉到松散的一端,然后

我说是的,这是一个好主意,我想

鼓励团队合作

接下来我

想谈一谈,这

不像垄断或

骑车票这样只有一个人

可以赢而其他人都必须输的

游戏。龙与地下城是一个团队游戏

,你

一起成功或失败,所以回想一下

如果该角色成功,则第一次尝试移动巨石,

整个团队仍然可以

正确过桥,

但是假设他们没有

到达最终解决方案,即使用绳索

移动

巨石,团队仍然

无论发生什么

,我都可以一起过桥 关于这款游戏,我今天要强调的最后一件事

是它具有

挫败感

因为必须恢复

世界的平衡,尽管下次你拿起

那些骰子来掷骰子时,

无论你尝试多少次,你都无法成功

作为社交技能 dm 我可以观察我的

球员,

我可以保持脉搏

一旦你意识到只有一个人

会赢,你再

怎么

努力都

追不上你,他们的焦虑再次回想起那场垄断或骑票的

游戏 不要在龙与地下城学习

我观察我的玩家来衡量他们的

焦虑在哪里

如果他们一次又一次失败他们可能会开始

我不值得我的角色不

值得我不成功

直到他们 螺旋下降 我

在他们变得太低之前抓住他们,我说你

知道

今天是艰难的一天,但

想想上次我们玩游戏时

你正在和这个大坏蛋战斗,

每个人的健康状况都非常低,

但你得到了最后的致命一击

你拯救了每个人的屁股,

他们那时需要你,就像他们

现在需要你

一样 球员们在他们

一起玩了几周后

开始看到他们自己的焦虑

反映在

他们身上 它正在发生,

而且很漂亮,

所以如果你看一下这个巨石示例

,然后考虑我谈到的第一个学生

你会看到像龙与地下城这样的游戏如何

帮助培养技能,

帮助学生克服 他们的斗争

并为此变得更

强大 巨石只是第一步

谜题变得更大 障碍变得

更难 你必须使用这个基础

才能继续

前进 我希望现在

你的脑海里已经有了一个少年

自己的孩子或家人或

朋友

也许是您课堂上的学生

或您的治疗

实践中的患者,您想知道如何

将其带给他们上网并搜索

应用的角色扮演游戏或应用的角色扮演

游戏 要

在全国范围内找到组织,

您将在世界各地找到他们

,事实上,您

还会找到

可供您使用的培训计划,这些计划将证明

您或教您如何在自己的空间中使用该技能

让我们说,尽管您 已经是

熟练的地下城大师了,您只是

不确定如何使用 dnd 模块

并建立社交技能时刻以及

角色扮演领导您是否涵盖了

我们实际上正在组合一个

模块 就像

龙与地下城游戏一样,

无论您如何选择将

应用 rpgs

带到您的社区,这些时刻都会为您构建

参与并发挥领导作用谢谢

[音乐]