How Im using biological data to tell better stories and spark social change Heidi Boisvert

For the past 15 years I’ve been trying
to change your mind.

In my work I harness pop culture
and emerging technology

to shift cultural norms.

I’ve made video games
to promote human rights,

I’ve made animations to raise awareness
about unfair immigration laws

and I’ve even made location-based
augmented reality apps

to change perceptions around homelessness

well before Pokémon Go.

(Laughter)

But then I began to wonder
whether a game or an app

can really change attitudes and behaviors,

and if so, can I measure that change?

What’s the science behind that process?

So I shifted my focus
from making media and technology

to measuring their
neurobiological effects.

Here’s what I discovered.

The web, mobile devices,
virtual and augmented reality

were rescripting our nervous systems.

And they were literally changing
the structure of our brain.

The very technologies I had been using
to positively influence hearts and minds

were actually eroding functions
in the brain necessary for empathy

and decision-making.

In fact, our dependence
upon the web and mobile devices

might be taking over
our cognitive and affective faculties,

rendering us socially
and emotionally incompetent,

and I felt complicit
in this dehumanization.

I realized that before I could continue
making media about social issues,

I needed to reverse engineer
the harmful effects of technology.

To tackle this I asked myself,

“How can I translate
the mechanisms of empathy,

the cognitive, affective
and motivational aspects,

into an engine that simulates
the narrative ingredients

that move us to act?”

To answer this, I had to build a machine.

(Laughter)

I’ve been developing
an open-source biometric lab,

an AI system which I call the Limbic Lab.

The lab not only captures

the brain and body’s unconscious response
to media and technology

but also uses machine learning
to adapt content

based on these biological responses.

My goal is to find out what combination
of narrative ingredients

are the most appealing and galvanizing

to specific target audiences

to enable social justice, cultural
and educational organizations

to create more effective media.

The Limbic Lab consists of two components:

a narrative engine and a media machine.

While a subject is viewing
or interacting with media content,

the narrative engine takes in and syncs
real-time data from brain waves,

biophysical data like heart rate,
blood flow, body temperature

and muscle contraction,

as well as eye-tracking
and facial expressions.

Data is captured at key places
where critical plot points,

character interaction
or unusual camera angles occur.

Like the final scene
in “Game of Thrones, Red Wedding,”

when shockingly,

everybody dies.

(Laughter)

Survey data on that
person’s political beliefs,

along with their psychographic
and demographic data,

are integrated into the system

to gain a deeper understanding
of the individual.

Let me give you an example.

Matching people’s TV preferences
with their views on social justice issues

reveals that Americans who rank
immigration among their top three concerns

are more likely to be fans
of “The Walking Dead,”

and they often watch
for the adrenaline boost,

which is measurable.

A person’s biological signature
and their survey response

combines into a database
to create their unique media imprint.

Then our predictive model
finds patterns between media imprints

and tells me which narrative ingredients

are more likely to lead
to engagement in altruistic behavior

rather than distress and apathy.

The more imprints added to the database

across mediums from episodic
television to games,

the better the predictive models become.

In short, I am mapping
the first media genome.

(Applause and cheers)

Whereas the human genome
identifies all genes involved

in sequencing human DNA,

the growing database of media imprints
will eventually allow me

to determine the media DNA
for a specific person.

Already the Limbic Lab’s narrative engine

helps content creators
refine their storytelling,

so that it resonates with their target
audiences on an individual level.

The Limbic Lab’s other component,

the media machine,

will assess how media elicits
an emotional and physiological response,

then pulls scenes from a content library

targeted to person-specific media DNA.

Applying artificial intelligence
to biometric data

creates a truly personalized experience.

One that adapts content based
on real-time unconscious responses.

Imagine if nonprofits and media makers
were able to measure how audiences feel

as they experience it

and alter content on the fly.

I believe this is the future of media.

To date, most media
and social-change strategies

have attempted to appeal
to mass audiences,

but the future is media
customized for each person.

As real-time measurement
of media consumption

and automated media production
becomes the norm,

we will soon be consuming media
tailored directly to our cravings

using a blend of psychographics,
biometrics and AI.

It’s like personalized medicine
based on our DNA.

I call it “biomedia.”

I am currently testing
the Limbic Lab in a pilot study

with the Norman Lear Center,

which looks at the top 50
episodic television shows.

But I am grappling
with an ethical dilemma.

If I design a tool
that can be turned into a weapon,

should I build it?

By open-sourcing the lab
to encourage access and inclusivity,

I also run the risk
of enabling powerful governments

and profit-driven companies
to appropriate the platform

for fake news, marketing
or other forms of mass persuasion.

For me, therefore,
it is critical to make my research

as transparent to
lay audiences as GMO labels.

However, this is not enough.

As creative technologists,

we have a responsibility

not only to reflect upon how present
technology shapes our cultural values

and social behavior,

but also to actively challenge
the trajectory of future technology.

It is my hope that we make
an ethical commitment

to harvesting the body’s intelligence

for the creation of authentic
and just stories

that transform media and technology

from harmful weapons
into narrative medicine.

Thank you.

(Applause and cheers)

在过去的 15 年里,我一直
试图改变你的想法。

在我的工作中,我利用流行文化
和新兴技术

来改变文化规范。

我制作视频游戏
来促进人权,

制作动画来提高人们
对不公平移民法的认识,

甚至制作基于位置的
增强现实应用程序,

以在 Pokémon Go 之前改变人们对无家可归者的看法

(笑声)

但后来我开始
怀疑游戏或应用程序是否

真的可以改变态度和行为

,如果可以,我可以衡量这种变化吗?

这个过程背后的科学是什么?

所以我把注意力
从制作媒体和技术

转移到测量它们的
神经生物学效应上。

这是我发现的。

网络、移动设备、
虚拟现实和增强现实

正在重塑我们的神经系统。

它们实际上正在改变
我们大脑的结构。


用来积极影响心灵和思想

的技术实际上正在
侵蚀大脑中同情和决策所必需的功能

事实上,我们
对网络和移动设备的依赖

可能会接管
我们的认知和情感能力,

使我们在社交
和情感上无能

,我觉得
这种非人性化是同谋。

我意识到,在继续
制作有关社会问题的媒体之前,

我需要
对技术的有害影响进行逆向工程。

为了解决这个问题,我问自己:

“我如何才能
将同理心机制

、认知、情感

动机方面转化为模拟

推动我们行动的叙事成分的引擎?”

为了回答这个问题,我必须制造一台机器。

(笑声)

我一直在开发
一个开源生物识别实验室,

一个我称之为边缘实验室的人工智能系统。

该实验室不仅

捕捉大脑和身体
对媒体和技术的无意识反应,

还利用机器学习

根据这些生物反应调整内容。

我的目标是找出哪种
叙事成分

组合对特定目标受众最具吸引力和激励作用

以使社会正义、文化
和教育组织

能够创造更有效的媒体。

Limbic Lab 由两部分组成

:叙事引擎和媒体机器。

当对象正在查看
或与媒体内容互动时

,叙事引擎会接收并同步
来自脑电波的实时数据、

心率、
血流、体温

和肌肉收缩等生物物理数据,

以及眼动追踪
和面部表情 .

在关键情节点、

角色互动
或不寻常的摄像机角度发生的关键位置捕获数据。

就像
《权力的游戏,红色婚礼》中的最后一幕,

令人震惊的是,

所有人都死了。

(笑声)

关于那
个人的政治信仰的调查数据,

连同他们的心理
和人口统计数据,

被整合到系统中

,以更深入地
了解个人。

让我给你举个例子。

将人们的电视偏好
与他们对社会正义问题的看法相匹配

表明,将
移民列为最关心的三大问题

的美国人更有可能
成为《行尸走肉》的粉丝

,他们经常
关注肾上腺素的提升,

这是可以衡量的。

一个人的生物特征
和他们的调查响应

结合到一个数据库中,
以创建他们独特的媒体印记。

然后我们的预测模型
发现媒体印记之间的模式,

并告诉我哪些叙事成分

更有可能
导致参与利他行为,

而不是痛苦和冷漠。 从剧集电视到游戏等媒体,

添加到数据库中的印记越多

预测模型就越好。

简而言之,我正在
绘制第一个媒体基因组图。

(掌声和欢呼)

虽然人类基因组可以
识别所有

参与人类 DNA 测序的基因

,但不断增长的媒体印记数据库
最终将使我

能够确定特定人的媒体 DNA

Limbic Lab 的叙事引擎已经在

帮助内容创作者
完善他们的故事讲述方式,

从而
在个人层面上与目标受众产生共鸣。

Limbic Lab 的另一个组件

,媒体机器,

将评估媒体如何
引发情绪和生理反应,

然后从内容库中提取

针对个人特定媒体 DNA 的场景。

将人工智能
应用于生物特征数据

可以创造真正的个性化体验。

一种根据实时无意识响应调整内容的方法

想象一下,如果非营利组织和媒体制造
商能够衡量观众

在体验时的感受

并即时更改内容。

我相信这就是媒体的未来。

迄今为止,大多数媒体
和社会变革策略

都试图
吸引大众受众,

但未来是
为每个人定制的媒体。

随着媒体消费

和自动化媒体制作的实时测量
成为常态,

我们很快将使用心理统计、生物识别和人工智能相结合的方式来消费
直接根据我们的渴望量身定制的媒体

这就像
基于我们 DNA 的个性化医疗。

我称之为“生物媒体”。

我目前正在
与诺曼李尔中心进行一项试点研究,对边缘实验室进行测试

该中心着眼于排名前 50 的
剧集电视节目。

但我正在努力
解决道德困境。

如果我设计一种
可以变成武器的工具,

我应该制造它吗?

通过开源实验室
以鼓励访问和包容性,

我还
冒着让强大的政府

和利润驱动的公司
能够利用该平台

进行假新闻、营销
或其他形式的大众说服的风险。

因此,对我来说,
让我的研究

像转基因标签一样对普通观众透明是至关重要的。

然而,这还不够。

作为富有创造力的技术人员,

我们不仅有责任

反思当前
技术如何塑造我们的文化价值观

和社会行为,

而且还应积极挑战
未来技术的发展轨迹。

我希望我们
做出道德承诺

,收集身体的智慧

,创造真实
和公正的故事

,将媒体和技术

从有害武器
转变为叙事医学。

谢谢你。

(掌声和欢呼)